userGarry Newmancancel

18,348 Commits over 3,714 Days - 0.21cph!

9 Years Ago
restart command can take a reason
9 Years Ago
Fixed corpse looting Dev/Admin - press F5 to see info on what looking at Ragdoll react to bullet/hit
9 Years Ago
Fixed not always admin in editor (for proper) Fixed GameTrace hitting triggers Fixed server projectile not getting cleaned in editor
9 Years Ago
EAC latest
9 Years Ago
Updated API URL
9 Years Ago
Database and thing
9 Years Ago
Added Vince's L/U type stairs
9 Years Ago
And the same for foundation triangle/steps
9 Years Ago
Foundations use old block collisions until mesh is fixed
9 Years Ago
Window bars collider changes properly (apart from toptier but it's on Vince's list)
9 Years Ago
Fixed building effects not showing
9 Years Ago
Forgot to network++
9 Years Ago
Cleaned up sign code Painted textures are stored by CRC Client caches painted textures to disk
9 Years Ago
Shooting optimizations Sign deploy exploit fix Fixed signs being able to support each other floating in the air Profiling
9 Years Ago
Fixed not failing to connect properly when server full
9 Years Ago
Fixed some blueprints being usable in belt bar
9 Years Ago
Player is always a developer in editor
9 Years Ago
Fixed player animation params sometimes being infinity
9 Years Ago
Fixed paint wrapping
9 Years Ago
Don't draw on sign if mouse button is still held down from menu selection
9 Years Ago
Decal shader ignores uv < 0
9 Years Ago
Merged MeshPaint into main
9 Years Ago
Merged with main
9 Years Ago
Editor placement fixes
9 Years Ago
Bug fixes Implemented other signs
9 Years Ago
Merged with main
9 Years Ago
Cookies Cleanup Phrases
9 Years Ago
MeshPaint source object Object rotation, panning, zooming Warn if SteamNetworking.IsP2PPacketAvailable takes longer than 5ms
9 Years Ago
Merging from main
9 Years Ago
No more StringPool errors in editor Fixed errors when building the game manifest Hide HUD when a dialog is being shown Mesh painter
9 Years Ago
Debugging tools
9 Years Ago
memory leak tests
9 Years Ago
Fixed hitting tree noise generators Tweaking quality settings
9 Years Ago
Fixed barricades missing placement guides
9 Years Ago
Updated symbols
9 Years Ago
Copy PDB's too
9 Years Ago
Added decal.scale server convar Optimized PrefabAttribute lookups (doesn't create any objects now) Don't decay landlocked blocks Added ddraw.box Fixed not being able to place triangle foundation on terrain
9 Years Ago
Clientside IsDeveloper() fixes
9 Years Ago
Fixed parachute cull distance
9 Years Ago
Speedtree perf tweaks
9 Years Ago
Update native libraries
9 Years Ago
Fixed server autoupdating on startup
9 Years Ago
Making it pretty
9 Years Ago
Moved gameapi stuff to new backend
9 Years Ago
Server compile fix
9 Years Ago
Fixed BuildingTest save not loading
9 Years Ago
Fixed grade materials not being always being applied properly Fixed compile error
9 Years Ago
Fixed player.IsSprinting not working for other players/server
9 Years Ago
Fixed player.IsDucked not working for other players/server
9 Years Ago
Moved MixerSnapshotManager to client instead of Camera (so it works when not in game)