userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

8 Years Ago
sleeping/wounded, cleanup,
8 Years Ago
bota, grenade, bandage, bow, construction, pistol
8 Years Ago
spear, torch, melee, rifle
8 Years Ago
Fixed aiming signal insanity
8 Years Ago
Default holdtypes
8 Years Ago
Upper/Lower Defaults
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
reduced shader variants (build times)
8 Years Ago
Removed old AI system
8 Years Ago
8 Years Ago
Merge fix
8 Years Ago
Merged from main
8 Years Ago
Merged from main
8 Years Ago
8 Years Ago
Cleanup
8 Years Ago
Cleanup
8 Years Ago
8 Years Ago
9 Years Ago
Fixed connection queue exploit Network++
9 Years Ago
9 Years Ago
Compile fix
9 Years Ago
Compile fix
9 Years Ago
9 Years Ago
Zombie fixes
9 Years Ago
More Ai Groundwork
9 Years Ago
9 Years Ago
AI Basics
9 Years Ago
Dynamic Navmesh
9 Years Ago
9 Years Ago
Updated plugins
9 Years Ago
Compile fixes
9 Years Ago
Fixed pickup menu difficulty
9 Years Ago
Merged from main
9 Years Ago
Enabled Vulkan Graphics API
9 Years Ago
Unity 5.6.0b3
9 Years Ago
Vessel fix
9 Years Ago
Fixed attachments
9 Years Ago
New skins
9 Years Ago
Item store auto pricing (based on age)
9 Years Ago
Fixed stone hatchet invisible in workshop
9 Years Ago
Fixed moonwalking
9 Years Ago
Fixed lootpanel missing references
9 Years Ago
9 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)