userGarrycancel

6,664 Commits over 2,345 Days - 0.12cph!

12 Years Ago
Remove player from sleeper list when killed Throw warning when got sleeper that isn't sleeping Fix GoogleAnalytics not working
12 Years Ago
Fixed missing footsteps when moving right
12 Years Ago
Tools/Update Clothes Models checks for prefabs without colliders Fixed burlap shirt not having a collider Made attack traces more accurate (wip)
12 Years Ago
Water level should now update properly on server
12 Years Ago
Testing u5b7
12 Years Ago
Testing a gut feeling - does including the builtin shaders knock 30 minutes from our build times
12 Years Ago
Define NOTHISPTR to 32bit windows builds for steamworks_net
12 Years Ago
Make the steamworks dll test a warning instead of an error
12 Years Ago
Fixed crafting not cancelling when dying
12 Years Ago
Send a debug console message when killed to show reason
12 Years Ago
Added developer overlay tools
12 Years Ago
Don't report errors containing "Pluton"
12 Years Ago
Fixed bugs with google analytics, debug overlay
12 Years Ago
Fixed Revolver ironsights Fixed Thompson viewmodel + ironsights Fixed shotgun missing projectile (placeholder)
12 Years Ago
Thompson - added full automatic mode
12 Years Ago
Shotgun now fires multiple projectiles Accuracy cone for projectile attacks protocol++
12 Years Ago
Missed a !
12 Years Ago
If this doesn't fix Google Analytics I'm gonna have give up
12 Years Ago
Add console log when received respawn options (debug sleeping bag bug)
12 Years Ago
Tweaked sound compression method
12 Years Ago
Fixed pickaxe attack distance
12 Years Ago
Flicking sound assets around, hoping that it will make sounds work again
12 Years Ago
Updated language files
12 Years Ago
Changed how the player sleeper list is maintained - should fix/prevent the wakeup bug
12 Years Ago
Output Coherent Host Dir (debugging osx launch failure)
12 Years Ago
Fixed dumb NRE
12 Years Ago
Turning water reflections off also disables edge blend and refraction
12 Years Ago
Added vis.hud [true|false] - hide/show hud Added vis.chat [true|false] - hide/show chat
12 Years Ago
Added wooden spear Added stone spear Added salvaged icepick Added salvaged hammer Added salvaged axe
12 Years Ago
Removed debug arrows from projectile attacks
12 Years Ago
Added medicinal syringe
12 Years Ago
Send ticks to nearby players using p2p Halved voice playback delay
12 Years Ago
Melee attack uses a sphere trace test (instead of a ray trace)
12 Years Ago
Experimenting with Block editor tool
12 Years Ago
This should fix the sounds not playing.. for good!
12 Years Ago
Don't log error messages about D3D device lost etc - to prevent console spam hurting framerate
12 Years Ago
Added building skin transition experiment Added BuildBlock editing toolbar Updated building block prefabs with unified layout for editor
12 Years Ago
Fixed compile error
12 Years Ago
Updated to SteamworksNETVersion 6.0.0
12 Years Ago
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12 Years Ago
Updated steam dlls to the latest Added SteamInventory class/object
12 Years Ago
Updated builtin shaders
12 Years Ago
Updated builtin shaders
12 Years Ago
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12 Years Ago
Merged with trunk
12 Years Ago
Admin tools men now downloads config and inventory schema
12 Years Ago
Properly fetch the steam inventory
12 Years Ago
Merging with trunk
12 Years Ago
Changed default render mode to new Deferred (this is gonna be shitty for a while)