userGarry Newmancancel

19,646 Commits over 4,018 Days - 0.20cph!

1 Year Ago
LobbyManager Fix main menu lobbies not initializing game data
1 Year Ago
Don't try to get lobby memberlist unless we're in the lobby (10ms!) Add IGameMenu.CreateLobbyAsync which returns lobby
1 Year Ago
Don't so lobby member counts on invalid lobby
1 Year Ago
Can join other lobbies from GameMenu Ignore more files when publishing
1 Year Ago
Can get a list of lobbies
1 Year Ago
In Resource Files, hide a bunch of stuff that is going to be shipped anyway Replace SharedBag Don't upload .vs or files containing _bakeresourcecache Compiler warning
1 Year Ago
Fix infinite loop when loading image (!) Package update
1 Year Ago
Texture loaders ignore query string when evaluating what to do with it Add Package.VideoThumb
1 Year Ago
Add WebSurface blacklist
1 Year Ago
Package updates Fix NavigateTo exception
1 Year Ago
Fix exceptions in package list Package browser generates urls, history
1 Year Ago
Bring back package browsing
1 Year Ago
More order types
1 Year Ago
Org package filtering, ordering, searching
1 Year Ago
Show more assets on the org home page ( don't panic I will add filters )
1 Year Ago
VideoPlayer: Allow playing videos from URL in both overloads SliderControl: call OnValueChanged when dragging Add VideoPlayer.Muted placeholder
1 Year Ago
Query references using the find api instead of manually Package Card org links to org
1 Year Ago
Video encoding tweaks
1 Year Ago
Fix video upload not working
1 Year Ago
Hide unplayed if logged out Bug fixes Play videos on asset home
1 Year Ago
Use PackageCard format from game
1 Year Ago
Video upload + processing
1 Year Ago
Fix API Fix revision page layout Remove loading screen section Fix Errors page layout Invite code page
1 Year Ago
Fix resource paths Override pistol model with broken no-hands asset party version
1 Year Ago
Fix debug output Fix NRE in WildcardPathWidget
1 Year Ago
Can reference cloud assets from code - https://wiki.facepunch.com/sbox/Cloud_Assets_from_code
1 Year Ago
Add Cloud.Material
1 Year Ago
Change logs into Traces
1 Year Ago
Include assets from cloud packages when publishing Set CodePackageReferences so we can tag references on upload
1 Year Ago
Add tools Utility.AssemblyMetadata.GetCustomAttributes( byte[] assembly ) Start replacing PublishPage.SharedBag with PublishConfig Collect [AssetAttribute] from compiled assemblies on publish
1 Year Ago
Run main thread queue in RunBlocking Add Processor.DefaultPackageAssetResolver Add MainThread.Run Add DefaultPackageAssetResolver for toolsdll
1 Year Ago
Add [StringLiteralOnly] attribute Add Cloud class Create a "[assembly:Sandbox.Cloud.Asset" attribute for every call to a [CloudAssetProvider] method
1 Year Ago
Fix ProjectRow's menuscreen button deactivating local project when it stopped being visible 🙈 Fixes sboxgame/issues/issues/3332 Fixes sboxgame/issues/issues/3320 Fixes sboxgame/issues/issues/3402
1 Year Ago
Only do ClassFileLocation errors if we're doing a full code gen
1 Year Ago
[StyleSheet] should complain if empty and no classFileLocation ClassFileLocation generation works when relative paths are provided (ie when publish compile)
1 Year Ago
Can use <a> outside of a NavHostPanel and it won't go crazy WebPanel correctly stops propagation of clicks Only show gamemenu refresh buttons on local addons Remove UI Test Fix broken gamemenu blocking main menu Ignore obj and launchSettings
1 Year Ago
Revert the panel pendingChildren thing until I run into the :intro bug again and fix it properly Calm the garbage collection down
1 Year Ago
Reload localization files after loading a gamemenu
1 Year Ago
Remove null root panels ( this can happen when hotload can't convert a panel to a new type ) Game.Menu.HideMenu works
1 Year Ago
Update resources
1 Year Ago
Added (awful) menu screen
1 Year Ago
Rip out unused matchmaking interfaces
1 Year Ago
Games with custom menus can define their own loading screens https://wiki.facepunch.com/sbox/loading_screen
1 Year Ago
Fix Time.Now / Time.Delta not being updated properly C# side in PostBotTick Merge branch 'master' of github.com:Facepunch/sbox VideoPlayer: Refactor to remove audio filtering bullshit, resample at 44100 2 channels Editor: Sort input actions by their group name alphabetically Apply mask image & border images in the same way as background images CSS: Fix parsing multiple filters, add a test for it Obsolete SpeechRecognition.Listen. Add SpeechRecognition.Start. Callback for SpeechRecognition.Start passes SpeechRecognitionResult with additional info: Confidence (0-1), how confident are we that this is the right result? And Success, did we find a match? The old SpeechRecognition.Listen method routes through this for backwards compat for now. Fixes sboxgame/issues#2562 Merge branch 'master' of github.com:Facepunch/sbox Merge branch 'master' of github.com:Facepunch/sbox Use init instead of setter for SpeechRecognitionResult properties Actually have SpeechRecognition.Start take an IEnumerable<string> for choices - lets you use string[], Lists, method returning IEnumerable etc Support passing no choices to listen for any text Activity in a game's menu counts as activity in the game Merge branch 'master' into loading-screens
1 Year Ago
Activity in a game's menu counts as activity in the game
1 Year Ago
Clean up activity
1 Year Ago
Fix menu closing too early
1 Year Ago
Clean load progress messages
1 Year Ago
Lets try not forcing a 1s GC collection multiple times during loop start
1 Year Ago
Create loading screen from gamemenu addon Add button on local project game menu to preview loading screen