19,645 Commits over 4,018 Days - 0.20cph!
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Implement animation-iteration-count and animation-delay
animation-iteration-count can be infinite
Implement animation-direction
https://files.facepunch.com/garry/11901349-b088-4fba-ade1-205873d81634.mp4
Keyframe implementation basics
Animation style properties (unimplemented)
Fix tripmine hitting triggers
Shouldn't need PrecacheParticles any more
Spawnpoint selection
Fixed client not knowing particle names
Try to spawn players as far away from other players as possible
Inventory bucket order is consistent
Gibbing
Health effect tweaks
Check whether entity was deleted when checking List
Remove unused table
SessionCleanup
Simplify switching to local api
Icon showing updated within last day
Package Updated/Created is DateTimeOffset
Api return asset updated/created as DateTimeOffset (breaks compatibility)
This query is infinitely faster when not async
dotnet/SqlClient/issues/593
Make activity page a bit more dynamic/useful
Speed up admin/org pages
Admin Log
bulma source
Tweak trending list order
Ammo model tweaks
Probably fixed weapon pickups sometimes not working
SceneSystem - ignore objects with invalid bounds
if it ain't in this spawn group, how can it be in the pvs?
Fast return if setting model but model didn't change
Fix menu exception when gameicon doesn't have info yet
ContainsInterpolationVarsForPhase return false if rendering
Upgrade "Use IDictionary<{1}, {2}> instead of Dictionary<{1}, {2}>" to an error instead of a warning
Ignore ResetLatched in IV_PHASE_RENDERING
Populate main menu screen with trending games
Tools doesn't need its own package query function
Force CBasePlayer transmit always
Fix NRE when deserializing a dictionary that ends up with a null key
Relax asset title rules in manifest update
Constrain ident parameter
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Initial commit
Base
Api
Works
Solution
Create .editorconfig
Deployments
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Always transmit child entities to owner
Fix exception when iterating asset locations
Fix tripmine laser not deleting
Increase pistol fire rate
Fix tripmine ammo fuckup
Use GameTask here so the task stops automatically
Footstep boost
Pickup feed show weapon icons
Reset armour on spawn
Ammo pickups work
Show HUD info when collectin armour
Fix tripmine giving grenades
Tweaks
Expire entity task in delete
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