7,315 Commits over 2,345 Days - 0.13cph!
Fixed player eye position not always updating
Fixed not stopping looting when moving away
Fixed items being lost by moving into non existant slots
Added loot panel
SelectedItem panel hide/show
Right dragging drags one from stack
Middle dragging drags half from stack
Item splitter ui
Fixed buttons highlighting when not mouse over
Fixed blueprints initial order/info
protocol++
ui tweaks
fixed player preview with new light modes
made health/calories/hydration functional
fixed time using device time
Merging UI Reboot into main
Fixed RustBuild not always reporting build errors properly
Fixed serverbrowser not working
Fixed leather sleeping bag missing rename dialog
Fixed menu not hiding when creating game in editor
Fixed dialog not swallowing keys
Can escape out of dialogs
Redesigned sleeping bag dialog
Redesigned code lock dialog
Code lock dialog has beeps
Sleeping bag rename dialog selects input area, fills in current value
Added Rust.Application.isQuitting
Proper item description translations
Fixed translations breaking newlines
Fixed sleeping bag options not showing if locked by timer
Fixed sleeping bag not renaming is name is long/short
Made spawn in sleeping bag spawn in the right sleeping bag
Fixed sometimes respawning where you died
Fixed drag icons from belt bar not showing
Fixed belt bar movement on click/drag
Inventory menu selected items get unselected properly
Fixed inventory contents sometimes being all shirts
Optimized inventory network updates when moving +stacking items
Added missing references finder util
Fixed a bunch of missing references
Increased blueprint scrollwheel sensitivity
Fixed blurry steam avatars
Craft queue info in blueprint list
Right clicking blueprint cancels queue'd craft
Confusing ConsoleSystem.Run refactor
Handle www error when downloading news images
Handle retry connection error when missing server address
Handle ConsoleSystem.Build when passed a null object
Fixed background blur in dev scenes
Fixed steamworks error on shutdown
Fixed all chat being "text"
Hide vital warnings if they're not vital
Show main vitals in inventory menu
Scene2Prefab - optionally don't update unchanged scenes
Belt bar selection highlight
Removed ConsoleSystem.ConvarChanged
Updated ConvarWater to use new convar callback
Tweaks menu - sound + input options, fps graph
Fixed String.ToInt not working as designed
Fixed graphics.quality not changing all quality settings
Updated phrases
Fixed being able to drag empty icons
Added Pickup notifications
Fixed not being able to drag from belt bar or some of loot bar
Put corpse inventory container first (temp hack, so can loot corpse body)
Fixed some player chat messages just printing "SERVER"
Fixed white line on Steam avatars
Fixed NRE in RandomDynamicPrefab.EnterView
If network exception disconnection, tell server what the exception was
Handle main menu news not loading properly
Fixed blurry menu texture
Fixed UI scaling wrong on 4:3