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7,315 Commits over 2,345 Days - 0.13cph!

11 Years Ago
Output chat to RCON properly again
11 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
11 Years Ago
Bullshit
11 Years Ago
Converting Realm.Server() to isServer where possible
11 Years Ago
Chat quote bug
11 Years Ago
Shielded exception in PlayerPrefs.SetString
11 Years Ago
Main merge
11 Years Ago
Merge fixes Air drop package contains rare items Weapon collections loot spawns
11 Years Ago
Another radtown Fixed building snapping not working Fixed radtown radiation sphere not being a trigger Added server.radiation (servers can turn off radiation, debugging)
11 Years Ago
Reverted procedural map
11 Years Ago
Merged radtown branch to main
11 Years Ago
Store the world checksum in the save too Protocol++
11 Years Ago
Fixed spanish translation in english phrases Updates scenes2prefab
11 Years Ago
Compile fix
11 Years Ago
Item list in the dev console Added inventory.giveid <itemid> <amount> Added inventory.givebp <itemid> Fixed local player model sometimes dying, causing invisible players
11 Years Ago
Compile error
11 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
11 Years Ago
Made all food edible
11 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
11 Years Ago
Reverted testlevel to non broke version
11 Years Ago
Updated recipies
11 Years Ago
Paper always craftable Fixed being able to fly by opening the console
11 Years Ago
Native dll updates
11 Years Ago
Fixed torch animation lit layers
11 Years Ago
Fixed torch effects not disabling/enabling
11 Years Ago
Fixed lootablecorpse NRE
11 Years Ago
Reverted EAC native binary to the old .bundle format
11 Years Ago
Fixed IsDestroyed warnings in dedicated server console
11 Years Ago
Disable EAC when running server in the editor
11 Years Ago
Fixed input weirdness when opening a menu (using an entity twice etc) Fixed it so you can stay ducked when a menu is opened
11 Years Ago
Client - also output warning on map checksum join error
11 Years Ago
Building block guide now uses the right skin Fixed building block placement being akward, broken
11 Years Ago
Fixed cargo plane not networking its position
11 Years Ago
Fixed some blueprint weirdness
11 Years Ago
RustBuilder - log exitcode with log file extract
11 Years Ago
protocol++ (sorry guys)
11 Years Ago
Disabled world checksum kick, logging instead
11 Years Ago
Fixed errors in PlayerModel scene
11 Years Ago
Updated to Unity5b20
11 Years Ago
Menu UI wip
11 Years Ago
Simplified Scene2Prefab to reference GameObjects instead of pathnames Can have multiple Scene2Prefab's per scene Scene2Prefab's don't have to be root objects Translate initializes automatically on first use Added Transform.GetSiblings<T>() Server browser WIP Added LocalizeText component (for localizing a UI.Text)
11 Years Ago
Merged changes from main
11 Years Ago
Refactored how GameManager works (to remove Realm usage)
11 Years Ago
PrefabPreProcess only process prefabs (in editor) More UI progress
11 Years Ago
Loading screen redux Don't spam commands into the console when loading config file
11 Years Ago
Merged changes from main
11 Years Ago
Merged changes from main
11 Years Ago
Grooming in-game screens
11 Years Ago
Sleeper screen
11 Years Ago
Tweaks menu wip