6,606 Commits over 2,192 Days - 0.13cph!
Simplified Scene2Prefab to reference GameObjects instead of pathnames
Can have multiple Scene2Prefab's per scene
Scene2Prefab's don't have to be root objects
Translate initializes automatically on first use
Added Transform.GetSiblings<T>()
Server browser WIP
Added LocalizeText component (for localizing a UI.Text)
Refactored how GameManager works (to remove Realm usage)
PrefabPreProcess only process prefabs (in editor)
More UI progress
Loading screen redux
Don't spam commands into the console when loading config file
Added tool to embed asset inside other asset
Serverlist progress
Localize component now adds to phrases
Updated phrases
Server browser sorting, history, joining
Connection status screen, disconnect, retry
Death screen
Multiple sleeping bag spawn buttons
Sleeping bag timers
Sleeping bag names
Life stories boilerplate
Sleeping bag rename dialog/menu/rpcs
Sleeping bag timer
OnEnteredVisibility bug (bill)
Network CreateEntity bug
Stripping out coui
Added VariableRefrence
Fixed bug in OnEnteredVisibility
Updated Lidgren to latest
Tweaked variables
ban.banid commands now respond with confirmation + information if already banned
Added unbanid <steamid>
Tweaked network lerp
Fixed ForcePositionTo not having the intended effect
Added removemoderator
Added removeowner
Server timeout tweaks
Fixed compile error
Use unacknowledged message count to work out if we're congested
Should fix item warnings on server load
Spawner code formatting/cleanup
Lowered default maxunack, multichannel snapshots
Undone maxunack checks (should fix client input freeing)
Reverted water breaking changes
Fixed ragdoll errors on u5b21
Fixed water shader errors