5,292 Commits over 2,345 Days - 0.09cph!
Inventory reload properly
Fix inventory exceptions
Log unhandled async errors
async exception crash bandaid
Main menu screen by default
Fixed menu panel alignments
Fixed OneActiveSibling being editor only
Split menu into prefabs instead of scenes
fp.steamworks 2 trial by fire
Should fix NRE in ConfiscatedItems
Turned fire sound off for clatter helmet
Removed map flattening shit
Forgot to commit new map material
Confiscate clatter item if no longer owns clatter (like if they refunded)
Render map grid text using map shader (saves 676 gameobjects/text ui elements on 4k map)
Map is snappier
Map Grid doesn't look like shit
Map shows surrounding sea
Tooltips show faster
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Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics
Hide Signs convar, option
Fixed previews not removed when switching types in workshop #RUST-72
Disable warning in SceneField
Updated Facepunch.Unity from Repo
Fixed weapon skins overriding clothing skins on viewmodels
Fixed fps clothing not being bundled