5,292 Commits over 2,345 Days - 0.09cph!
Menu doesn't use Toggle control (because Unity 2019 broke it)
Menu screen tweaks
Steamworks CreateInterface fallback
Steamworks use CreateInterface instead of FindOrCreateUserInterface
We don't have to copy steam_api64.dll next to the exe anymore - but lets do it anyway incase there's an out of date version there
Fixed NRE reports being grouped up
Fix inventory button sizes getting out of sync
Inventory reload properly
Fix inventory exceptions
Log unhandled async errors
async exception crash bandaid
Main menu screen by default
Fixed OneActiveSibling being editor only
Fixed menu panel alignments
Split menu into prefabs instead of scenes
fp.steamworks 2 trial by fire
Should fix NRE in ConfiscatedItems
Turned fire sound off for clatter helmet
Removed map flattening shit
Forgot to commit new map material
Confiscate clatter item if no longer owns clatter (like if they refunded)
Render map grid text using map shader (saves 676 gameobjects/text ui elements on 4k map)
Map is snappier
Map Grid doesn't look like shit
Map shows surrounding sea
Tooltips show faster
▄▍▆▍ ▊▆▍▉▉▆▌ █▊▆▅█▍ (█▌▉▍▋) ▊▍ █▅▊▊▄█ ▆█▇▅▍▋▍ ▉▋▇ ▊▉ ▊▅▊▆▊▅█
Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics