5,292 Commits over 2,345 Days - 0.09cph!
Fixed server browser randomly missing servers on reorder
Merged from /fps_clothes_implementation
Map coordinates changed so letters are horizontal
Made map coords darker, so they stand out more
Fixed server description showing as ???????
Latest Steamworks (Linux Callback)
Switched Debug Steam Callbacks to command line switch
Added simple runds.sh to Linux server (just to get people started)
Allow debug.callbacks on server too
Updated Steamworks - servers rules queried directly instead of via Steam interop fake vtable bullshit
Hide voting counts in workshop view (Valve don't expose them anymore)
Fixed inaccurate gather amount displayed when splitting
Don't show NPCs in the cheat report shit
Don't show "opening this will" stuff at the end of bags descriptions.
Fixed friend list only showing one friend
Updated native dlls from Rust.Native (now on github, being built by jenkins)
Included pdb's for native dlls (!!)
Tweaked icon rendering
Made schema output to two files (so we don't have to manually delete stuff from the json file)
This week's skin approvals
Added InventoryItem.PreventBreakingDown
global.cleanup doesn't exist anymore
Give out early access reward item
Image storage to database
Updated Facepunch.Steamworks
Potentially fixed bandana crafting issues
Fixed banned user check being slow with 20,000 banned users
Report/Feedback fix (fingers crossed)
Fixed debug build on staging app
Fixed shopping cart link not working
Feedback fixes, warnings when it goes wrong
AI Fake UserId's are all under 10000000
Fixed AI showing up in cheat report
Fixed suicide showing cheat report button
Undoing staging branch shit that we no longer need (yay)
Show Report Button on death screen
Attacker name more faithful to ingame name on report page
Try setting the appid via SetEnv
Run server for staging branch if running with -staging command line