userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

6 Years Ago
Async bundles returned
6 Years Ago
Asset bundles skip bundling anything in a /resources/ folder More specific prefab/so bundling
6 Years Ago
ProjectSettings fix
6 Years Ago
Moved FileSystem_Warmup back to where it should be
6 Years Ago
Don't throw exceptions in UnityEngine.Application.logMessageReceived
6 Years Ago
Client compile fix
6 Years Ago
xmas sleeping bag fix
6 Years Ago
Include localization files
6 Years Ago
Serialization fixes
6 Years Ago
Bundles: add prefabs first
6 Years Ago
Scene2Prefab
6 Years Ago
Fixed profiler blocks
6 Years Ago
Rename sleeping bag skin with newline in it
6 Years Ago
Disable asset bundle preloading
6 Years Ago
If client disconnects due to exception in RPC, send the exception to server in disconnect reason
6 Years Ago
Fixed serialized field in ifdef in BaseCombatEntity, BaseNPC, AiManagedAgent
6 Years Ago
Load initial bundles synchronously
6 Years Ago
Print more useful information into the console on player join
6 Years Ago
Changed "has entered the game" to "has spawned" Don't show irrelevant network id in player.ToString()
6 Years Ago
Include the reason in the server restart countdown messages
6 Years Ago
Tell everyone on the server when kicking someone because of cheats Print in console when kicking someone because of cheats
6 Years Ago
Added admin.killplayer
6 Years Ago
Added admintime convar (force local day time for admins)
6 Years Ago
replaced admin.mutevoice/admin.mutechat with mute (mutes both) admin.mute/unmute applies to sleeping players too Added admin.mutelist
6 Years Ago
combatlog can be called by rcon/console
6 Years Ago
Clean how UIMusicHelpDisplay is accessed Renamed class "v_instrument" to InstrumentViewmodel
6 Years Ago
Try to bring assets.bundle under 4gb
6 Years Ago
Removed BlockInputsWhilePlayingInstrument stuff from buttons.cs (this is the wrong way to do this)
6 Years Ago
Skip the whole UnloadBundles to see if that fixes the "The file 'none' is corrupted! Remove it and launch unity again!" errors
6 Years Ago
Fixed compile error in UIMusicHelpDisplay
6 Years Ago
UpdateBundleAssignments really is just repeating functionality of BuildAssetBundles.BuildMap Debug output around LoadBundle/UnloadBundles since the errors seem to start right after world cleanup
6 Years Ago
Restored bundle flags to pre-garry fucked everything up version
6 Years Ago
Restoring UpdateBundleAssignments
6 Years Ago
Adding Prefabs.unity back in maps.bundle
6 Years Ago
Bundle tweaks
6 Years Ago
Sound folder bundle restore
6 Years Ago
Fix for eyes clipping through ceilings when crouch jumping
6 Years Ago
Update bundle flags
6 Years Ago
Untick NeedsSteamDLC
6 Years Ago
Undo NeedsSteamDLC comment out
6 Years Ago
DLC unlock for everyone Remove audio bundle
6 Years Ago
Audio bundle fixes Don't preload content.undle
6 Years Ago
Switch back to content.bundle Load content while generating world
6 Years Ago
Prefab bundles using FileSystem_Warmup's exclude filter
6 Years Ago
Benchmark parity
6 Years Ago
Fixed missing materials
6 Years Ago
Include SpawnPopulation
6 Years Ago
Localization, InventoryItems
6 Years Ago
Throw exception properly if assets/skins.asset not found
6 Years Ago
Do prefab warmup in FileSystem_Warmup Call FileSystem_Warmup in benchmark/demo for parity