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branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
P2PBroadcast NRE
10 Years Ago
Server compile fix
10 Years Ago
Steamclient Refactor Steam Inventory loading, checking, refreshing
10 Years Ago
SteamSystem becomes SteamClient
10 Years Ago
Icon uploads
10 Years Ago
Schema generation
10 Years Ago
Items can piggy back onto other items blueprint unlocks Can override clothing skins from item
10 Years Ago
Player model type
10 Years Ago
Player Model scene reorganization
10 Years Ago
Player Model scene reorganization
10 Years Ago
Analytics tweaks
10 Years Ago
Remember position of player's dropped/thrown items and put them back there when picked up
10 Years Ago
Fixed entity network cache not getting invalidated on transform change
10 Years Ago
Fixed blueprints not loading proper
10 Years Ago
Tweaking some texture sizes
10 Years Ago
Forcing a network++ because servers aren't updating and then blaming us for their clients crashing
10 Years Ago
user persistance unit test
10 Years Ago
Changing shader load order
10 Years Ago
user persistance unit test
10 Years Ago
user persistance unit test
10 Years Ago
Fixed rockets not dying after exploding
10 Years Ago
Fixed occasional NREs when generating manifest
10 Years Ago
Fixing crash on import casued by FindAssets in OnValidate
10 Years Ago
Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
10 Years Ago
Fixed chat history not culling proper
10 Years Ago
Added server command "blueprintimport" to force importing blueprints from the old system if needed
10 Years Ago
Made bush specular a bit more reasonable
10 Years Ago
5.1.1p2
10 Years Ago
Made tree specular a bit more reasonable
10 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
10 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
10 Years Ago
Misc bug fixes
10 Years Ago
generated
10 Years Ago
Slightly reduced ragdoll spazzing
10 Years Ago
Don't permit foundations and floors under terrain (test)
10 Years Ago
Fixed ragdolls going apeshit when they've got a spear or something inside
10 Years Ago
Temporary disabling IsPlacingInsideTerrain
10 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
10 Years Ago
Updated UnityVS (vs2015 compatible)
10 Years Ago
Fixed skin colour not changing properly in dev playermodel scene
10 Years Ago
Fixed NRE on server shutdown
10 Years Ago
Hopefully fixed weapons not reloading proper
10 Years Ago
analytics
10 Years Ago
Fixed being able to wear hide boots over other shoes
10 Years Ago
Codelock gives a small electric shock on failure
10 Years Ago
Fixed some tree normal textures not being set as normals Fixed exception on server join Fixed right click looting not working except in first loot container
10 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
10 Years Ago
Added player flag VoiceMuted for mods Added player flag ThirdPersonViewmode for mods
10 Years Ago
Fixed bow (and probably a bunch of other stuff)
10 Years Ago
Optimized rendering 7,457 bows at the map's origin for Battle Royale