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5,292 Commits over 2,345 Days - 0.09cph!

9 Years Ago
P2PBroadcast NRE
9 Years Ago
Server compile fix
9 Years Ago
Steamclient Refactor Steam Inventory loading, checking, refreshing
9 Years Ago
SteamSystem becomes SteamClient
9 Years Ago
Icon uploads
9 Years Ago
Schema generation
9 Years Ago
Items can piggy back onto other items blueprint unlocks Can override clothing skins from item
9 Years Ago
Player model type
9 Years Ago
Player Model scene reorganization
9 Years Ago
Player Model scene reorganization
9 Years Ago
Analytics tweaks
9 Years Ago
Remember position of player's dropped/thrown items and put them back there when picked up
9 Years Ago
Fixed entity network cache not getting invalidated on transform change
9 Years Ago
Fixed blueprints not loading proper
9 Years Ago
Tweaking some texture sizes
9 Years Ago
Forcing a network++ because servers aren't updating and then blaming us for their clients crashing
9 Years Ago
user persistance unit test
9 Years Ago
Changing shader load order
9 Years Ago
user persistance unit test
9 Years Ago
user persistance unit test
9 Years Ago
Fixed rockets not dying after exploding
9 Years Ago
Fixed occasional NREs when generating manifest
9 Years Ago
Fixing crash on import casued by FindAssets in OnValidate
9 Years Ago
Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
9 Years Ago
Fixed chat history not culling proper
9 Years Ago
Added server command "blueprintimport" to force importing blueprints from the old system if needed
9 Years Ago
Made bush specular a bit more reasonable
9 Years Ago
5.1.1p2
9 Years Ago
Made tree specular a bit more reasonable
9 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
9 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
9 Years Ago
Misc bug fixes
9 Years Ago
generated
9 Years Ago
Slightly reduced ragdoll spazzing
9 Years Ago
Don't permit foundations and floors under terrain (test)
9 Years Ago
Fixed ragdolls going apeshit when they've got a spear or something inside
9 Years Ago
Temporary disabling IsPlacingInsideTerrain
9 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
9 Years Ago
Updated UnityVS (vs2015 compatible)
9 Years Ago
Fixed skin colour not changing properly in dev playermodel scene
9 Years Ago
Fixed NRE on server shutdown
9 Years Ago
Hopefully fixed weapons not reloading proper
9 Years Ago
analytics
9 Years Ago
Fixed being able to wear hide boots over other shoes
9 Years Ago
Codelock gives a small electric shock on failure
9 Years Ago
Fixed some tree normal textures not being set as normals Fixed exception on server join Fixed right click looting not working except in first loot container
9 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
9 Years Ago
Added player flag VoiceMuted for mods Added player flag ThirdPersonViewmode for mods
9 Years Ago
Fixed bow (and probably a bunch of other stuff)
9 Years Ago
Optimized rendering 7,457 bows at the map's origin for Battle Royale