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5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Megs icons
11 Years Ago
Fixed ragdolls spawning weird Ragdolls are less spazzy Player preview in inventory menu displays genes properly Player corpses inherit genes properly
11 Years Ago
Corpses hang around for 30 minutes, instead of 2 minutes
11 Years Ago
Added high pass to the skin shader
11 Years Ago
Player texture swaps affects whole body Hair is taken from highpass, removed hair from shader Player skin LUT driven by lighting
11 Years Ago
Tweak
11 Years Ago
Fixed DS missing script errors on startup
11 Years Ago
More profiling
11 Years Ago
Roof blocks are placed like ceilings/floors instead of on top of ceilings/floors
11 Years Ago
Cargo plane is higher, moves faster
11 Years Ago
Player colours work properly in inventory menu again
11 Years Ago
Building block placement fixes Can place foundation at variable height Can attach to bottom of foundation steps
11 Years Ago
Log when admins use inventory.give
11 Years Ago
Can place foundation stairs upwards + downwards more predictably Made roofs more predictable to place
11 Years Ago
Perf is better without dynamic batching enabled
11 Years Ago
more AI profiling stuff
11 Years Ago
Testing wall blocks with LOD
11 Years Ago
Fixed low wall sockets
11 Years Ago
Viewmodel arms use player skin colour
11 Years Ago
More of megs icons
11 Years Ago
Undone tom's invisible player patch
11 Years Ago
Spectate optionally takes a target string - partial username or steamid
11 Years Ago
Added map size/seed to server tags
11 Years Ago
Fixed skin guide being invisible
11 Years Ago
Fixed save list warnings Added asserts for multiple spawn calls
11 Years Ago
Steam stat recording
11 Years Ago
Fixed playerattack nre Duplicate entity in save handling/warning Increase general terrain friction
11 Years Ago
Removed "unconnected packet" warning because it worries server host for no reason
11 Years Ago
Removed bullshit assert
11 Years Ago
Added physics stats to dump
11 Years Ago
Fixed invisible placement guide
11 Years Ago
Added graphics.lodbias Added NearbyEntities to camera Made conditional models only care about nearby entities (fixes holes in foundations) Trigger object lists use HashSet instead of List (perf improvements when adding/removing)
11 Years Ago
EAC update
11 Years Ago
Fixed hurt overlay being disabled
11 Years Ago
Updated RustNative with some optimizations Network protocol++ Fixed top tier block upgrade costs
11 Years Ago
Ignore image effect warnings on dedicted server
11 Years Ago
Updated UCA to 1.8.1
11 Years Ago
More skin variations Fixed bluehair syndrome Fixed some arms on some viewmodels using the wrong material
11 Years Ago
tweaked lodbias clamp
11 Years Ago
Re-enabled ambience sounds by default (gulp)
11 Years Ago
Item icon fixes
11 Years Ago
Hardcoding some values in skin shader
11 Years Ago
Server config changes
11 Years Ago
Unify join/leave message style in server console
11 Years Ago
pvt enabled by default, saved properly
10 Years Ago
Fixed player counts in server browser when player counts > 128
10 Years Ago
Fixed lock not getting removed from destroyed doors
10 Years Ago
Updating RustBuilder
10 Years Ago
Launcher framework changes
10 Years Ago
Player list tweaks