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5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Thirdperson fixes
11 Years Ago
Added warnings when trying to parent entity to itself Added warnings when trying to parent entity to its child Fixed C4 parenting to its own child
11 Years Ago
Removed steaminv.del outside of editor
11 Years Ago
Censor switching happens immediately (instead of needing the model to be rebuilt somehow)
11 Years Ago
Fixed knockers not censored in inventory menu
11 Years Ago
Fixed skinned clothing replacing skin textures Fixed tshirt skins
11 Years Ago
Candle Hat Fix
11 Years Ago
Fixed miner hat
11 Years Ago
Server compile fix
11 Years Ago
Players stand in player perf scene
11 Years Ago
More sensible thirdperson defaults
11 Years Ago
Eye fixes
11 Years Ago
Automated benchmark framework
11 Years Ago
11 Years Ago
Re-enabled bone scaling
11 Years Ago
Put benchmark maps in bundles
11 Years Ago
Changed resolution dialog to hidden by default (but added -show-screen-selector to launch params so behaviour is consistent)
11 Years Ago
Platform switcher
11 Years Ago
Fixed Benchmark nosteam error
11 Years Ago
Freeze fix
11 Years Ago
knobbed it
11 Years Ago
Init targetFrameRate when running benchmark
11 Years Ago
SkinnedMeshCollider Benchmark
11 Years Ago
BenchmarkCollection
11 Years Ago
Try to ignore some bullshit unity errors Don't kick admins/devs for exceptions
11 Years Ago
"Cannot mark assets and scenes in one AssetBundle"
11 Years Ago
Procmap benchmarks
11 Years Ago
11 Years Ago
Slight change to how bundles are built (hoping for faster build times)
11 Years Ago
Force quality level when running benchmarks Fixed grass/bushes not showing in procmap tests
11 Years Ago
Added nodecor test
11 Years Ago
Add scm changeset number when building Include unity version info in benchmark results
11 Years Ago
Don't pop up results for automated benchmarks
11 Years Ago
Added graphicsDeviceType to hardware info, so we can bucket based on dx9/dx11/opengl etc
11 Years Ago
Merging 14378 to main
11 Years Ago
Added procmap.pvt benchmark (should this be enabled by default, or should we get rid of it)
11 Years Ago
11 Years Ago
More procmap tests
11 Years Ago
Call SetHierarchyGroup in standalone too
11 Years Ago
Removing PVT test from benchmark (crashing shit)
11 Years Ago
Added delta update capability to protobuf lib Ticks are delta'd Added Rust.Data.Test
11 Years Ago
Updated facepunch.system with github version
11 Years Ago
11 Years Ago
Fixed List.Compare handling nulls
11 Years Ago
webrcon chat messages added chat.tail (json) added chat.search (json) chat messages contain user's steamid
10 Years Ago
/main becomes /prerelease
10 Years Ago
Rebuilt plugins
10 Years Ago
Unity 5.4.0b24
10 Years Ago
RUST-1073 PRERELEASE - Voice chat not working after initial use
10 Years Ago
RUST-1097 Streamer mode should mask ownership