5,292 Commits over 2,345 Days - 0.09cph!
RUST-51: Excess Low Grade not been refunded when placed in hats.
Overflowed large furnaces shoot items out of its chimney
Billboard trans texture size (sorry guys)
Automatically writecfg after changing vars in the console/binding keys
Undone
13766 (fixes weapon mods)
Fixed cheat reporter setting reporting player's entityid instead of steamid
Linux server console error
Player viewmode flag override for bawng
Added Server.queriesPerSecond
Added Server.ipQueriesPerMin
Fixed item stack overflow not overflowing into inventory etc (RUST-670)
Upped queriesPerSecond default
Replace KillerName in streamermode
Fixed viewmodelarms being specular as fuck
Server save backup->moveto is more resiliant to sharing violations
Don't try to open chat if graphics.chat is false
Linux save bug fix attempt
Clamped client.lookatradius
Reduced craft time of wooden, barbed and metal barricades
Fixed syringe etc having to be holstered/deployed to reuse (on modded servers with stack size increase)
RPC functions can have no arguments, added warnings if arguments unusable
Right clicking clothes in inventory tries to wear them
Determine properly which item was hit by a projectile/attack
Clothes/Armor :
can have condition
Lose on damage
Protect relative to
Can break
Wrap saving to disk in a coroutine, so unix can fail to save without completely breaking
RustNative.bundle copy hack for osx
RakNet.bundle, Renderer.bundle
Resized ThirdParty textures to their max in engine size (reduces repo by 3gb)
Fresh import changes (adding m_LocalEulerAnglesHint to all the prefabs :S)
injure command is admin only
fix for chat bar selection issues
Reduced wounded importality time
Fixed View Full Story not working