7,315 Commits over 2,345 Days - 0.13cph!
Added Component.Instantiate
Connection screen cleanup
Server list Refresh fix
Server browser fixes, description
Inventory fixes + organisation
Added server.description convar
Added common server tags + rules
UI background blur
Server info popup
Record server join history date properly
Added string.Truncate( maxchars ) (adds ".." to truncated string)
Started SteamTool (high level wrapper on top of steamworks.net)
Added transform.OrderChildren( func )
Typing kill suicides instantly instead of wounding
Fixed event_id being too long in error reporting
SQlite fixes
Fixed Steamworks NRE
Fixed Unhandled Raknet packet errors
Fixed disaming landmine error (and not giving a landmine)
Fixed NRE in BaseNPC.OnAttacked
Fixed NRE in RConListener
Fixed NRE in ParticleEmitFromParentObject
Fixed NRE in UpdateUnlockedSkins
Fixed NRE in CancelAuthTicket
Fixed NRE in CraftingQueue.TaskFinished
Fixed NRE in SetCraftFromTextbox
Fixed loot tables sometimes not generating
Fixed inventory menu being invisibly open on spawn
Fixed ScriptedObjects not always being forced into bundles
Network++, Error++, Schema++
Tweaked player preview brightness
Don't bother trying to send network updates during loads
Fixed warning
Fixed server compile error in ParticleEmitFromParentObject
Allow block rotation for 10 mins after upgrade
Fixed entities sometimes sending network updates before they're spawned
Workshop update
Warning if entity broadcasting when it shouldn't
Added editor cheats (free craft, instant craft, unlock all skins)
Simplified dirt shader layer
Workshop previews in editor
Workshop import fixes
Fixed ragdolls floating away from where they were
Steam Inventory cleanup, refactors
Added InspectorEx base
Fixed showing PCGamer on menu
Server queries share the gameserver port