userGarry Newmancancel
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3,124 Commits over 1,338 Days - 0.10cph!

3 Years Ago
Be doubly sure we're doing GameLoop.Shutdown, especially when we disconnect after only being half connected
3 Years Ago
Added Render.DrawScene (this is a stub, I need someone who knows what they're doing to fill it in)
3 Years Ago
Fix hard crash when creating AnimSceneObject with invalid model
3 Years Ago
Make Event.Unregister public Added Parsers so Rotation, Vector4, vector2 can be sent via console command Add error if servercmd used on non static method
3 Years Ago
Fix padding with 4 lengths being in the wrong order
3 Years Ago
Fix Global.MapName not being set on the server
3 Years Ago
Whitelist System.Private.CoreLib/System.Tuple Whitelist System.Collections.Generic.Stack Whitelist System.Random
3 Years Ago
Fix accesscontrol missing generic arguments Merge branch 'master' of sbox
3 Years Ago
Fix double filesystem mounting bug
3 Years Ago
Download gamemode too
3 Years Ago
Use ShowMapSelect/MinPlayers/MaxPlayers/DefaultMap from from game config on game create screen
3 Years Ago
Fixed caret not drawing
3 Years Ago
Use new download schema
3 Years Ago
Fix System.IO.Stream* exploit Merge branch 'master' of sbox
3 Years Ago
Lets make the grass material use the blend shader
3 Years Ago
Moving some shaders to dev shaders, removing others that we certainly won't use Update all_shaders.txt Blend shader compiled Mark our UI shaders as dev
3 Years Ago
Fixed Global.IsListenServer not being truly accurate before full signon Disable no property debug warning Print file download mbps in console
3 Years Ago
Whitelist System.Private.CoreLib/System.ValueTuple
3 Years Ago
Hide/Remove Render.Color Create physicsgamesystem.def Add Global.PhysicsTimscale, Global.PhysicsSubSteps
3 Years Ago
Warn if DrawIndexed is over the vert limit instead of quitting
3 Years Ago
Add SceneLayerType Fixed missing SceneLayerEnums Update NetworkAssetList.cs
3 Years Ago
MoveHelper fixes WalkController uses MoveHelper Merge branch 'master' of sbox
3 Years Ago
Unstuck fixes "restart" uses the right map ident Merge branch 'master' of sbox
3 Years Ago
Fixed Vector3.Angle being bullshit Lets use more System.Numerics.Vector3 making VelocityClipPlanes.TryAdd public Adding Trace.WorldAndEntities Adding Trace.FromTo Create MoveHelper.cs Merge branch 'master' of sbox
3 Years Ago
Remove ADD TYPE debug spam Fix assert in map extension check Vector3.SubtractDirection has a strength param Vector3.GetAngle returns in degrees (consistent with other apis) Add Sandbox.VelocityClipPlanes
3 Years Ago
Fixed map loading failed when doing map/changelevel with .vpk on the end (like when buildcubemaps)
3 Years Ago
System.Attribute whitelist fixes
3 Years Ago
Fixed AC handling of arrays
3 Years Ago
Fixed CEntityInstance being used from engine2.dll, in which g_pEntitySystem is null so was causing things like SetEntityName to crash Merge branch 'master' of sbox
3 Years Ago
Whitelist System.Attribute, System.AttributeUsageAttribute
3 Years Ago
Added NetRead.Remaining
3 Years Ago
Changed how handle objects are instantiated by interop so we don't end up with confusing and unusable public constructors
3 Years Ago
Enable modeldoc editorconfig (enables bonemerge preview)
3 Years Ago
Whitelist additional exceptions
3 Years Ago
Whitelist System.Private.CoreLib/System.SByte
3 Years Ago
Add Render.SetLighting Add SCENEOBJECTFLAG_EXCLUDE_GAME_LAYER Added SceneObject.Flags Another ELayerEnum Merge branch 'master' of sbox Reduce r_size_cull_threshold
3 Years Ago
Added VertexBufferExtenison to addons/base
3 Years Ago
Remove 'DrawArray' Debug output Automatically convert Color to Color32 Vertex Buffer boiletplate
3 Years Ago
Can add vector3 to bbox to move it Added SceneLayerType enum Added Render.Layer to get current render layer type Added RenderEntity.RenderBounds
3 Years Ago
Can add [Event]'s to panel methods
3 Years Ago
Fixed couldn't make `new Entity()` clientside Added RenderEntity Fixed events not registering child events Merge branch 'master' of sbox
3 Years Ago
CullMode override
3 Years Ago
Blend mode can override
3 Years Ago
More Render system refactoring, I think I broke text rendering and ui additive mode Merge branch 'master' of sbox
3 Years Ago
Added managed/custom scene object InteropGen: fixed incoming managed calls sometimes not passing right args Render thread safe(r) Render Cleanup
3 Years Ago
Ship the .editorconfig
3 Years Ago
More comments for wikibot, changed some structs/classes to internal
3 Years Ago
Adding documentation for wikibot
3 Years Ago
Render Context refactor TextEntry draws caret again Merge branch 'master' of sbox
3 Years Ago
RenderContext is internal Merge branch 'master' of sbox