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5,122 Commits over 1,552 Days - 0.14cph!

10 Months Ago
Fade in explanation
10 Months Ago
Fix game test
10 Months Ago
Fix unit tests
10 Months Ago
Tweak how launching works, don't put tools and game in their own contexts anymore Add QtAppSystem Update QApp.def
10 Months Ago
Re-organise launcher projects
10 Months Ago
Adding documentation for the api page
10 Months Ago
strip unused Remove unused
10 Months Ago
Fix tests
10 Months Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning
10 Months Ago
Refactoring, making internal Fix warning
10 Months Ago
Clean up Fix menu sounds not playing
11 Months Ago
Create phonon.pdb Reflection works! 😅 Latest
11 Months Ago
Steam audio scene system Apply direct
11 Months Ago
Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor
11 Months Ago
Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now
11 Months Ago
Route SoundHandle through managed system, use speaker volumes etc
11 Months Ago
Audio processor basics
11 Months Ago
Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer
11 Months Ago
strip vmixtool
11 Months Ago
create mixer - can play sounds!
11 Months Ago
Binds
11 Months Ago
Re-use the shader compile error window, so we can keep it open while iterating. We need a better way to do this tbh. Add global usings to minimal project Make minimal scene less reflective
11 Months Ago
Made DynamicSceneObject not use CMeshBuilder2 (really was no need) Add LineStrip , LineStripWithAdjacency Allow RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY
11 Months Ago
Expose style functions Canvas class - internal for now
11 Months Ago
Add Widget.UpdateGeometry() Add IStyleTarget, to remove direct panel usage from StyleBlock / StyleSelector
11 Months Ago
Correctly ignore razor files in editor/ unittest/
11 Months Ago
This BoundingBoxEditorTool is implemented completely wrong Make Scene DragDrop more modular Can drag drop materials into scene
11 Months Ago
Fix array oob in CreateIpBasedSocket
11 Months Ago
Maybe this is pissing off the build server
11 Months Ago
Wrap interop calls in __try, __except - last resort. Disable AddVectoredExceptionHandler.
11 Months Ago
Extra try to make sure this isn't an exception from c#
11 Months Ago
Fix NRE in MapViewDropTarget
11 Months Ago
Delete this, causes problems this TransformInterpolation needs looking at properly, but this fixes an error for now Fix Light exceptions Nicer feedback when _sceneObject isn't null in OnEnabled We have a bug here I think, where OnEnabled can be called before OnDisabled is called.
11 Months Ago
Mock userinfo for local user when not in a network session Add ClothingContainer.CreateFromJson( json ) Add ClothingContainer.CreateFromUser( ) Fix SceneViewWidget using main camera's rect
11 Months Ago
NavMeshAgent.SetAgentPosition works
11 Months Ago
Add CharacterController.Bounciness
11 Months Ago
PhysicsWorld.Bodies only returns valid bodies
11 Months Ago
Rewrite exception handler, try to ignore more c# exceptions
11 Months Ago
Actually catch and report crashes
11 Months Ago
Fixed joining servers forever (it has been a hard week) https://files.facepunch.com/garry/a0695fad-3581-4fb4-bf8f-c014ba41f890.png
11 Months Ago
Don't save go id if it's a prefab (fixes sbox-issues/issues/4687)
11 Months Ago
Recast, NavMesh, NavMeshAgent - https://docs.facepunch.com/s/sbox-dev/doc/navigation-vwoSUsEPJ9
11 Months Ago
Add NavMeshAgent component https://files.facepunch.com/garry/eb931495-2b71-4152-a87a-c3c9ad982778.mp4
11 Months Ago
Save navmesh info
11 Months Ago
Add PhysicsWorld.Bodies Add NavMeshGenerator.AddFromPhysicsBody Added includes/excludes to navmesh Editor for navmesh https://files.facepunch.com/garry/1ce940d5-6c9c-4a19-8c52-827ae3c53a4d.png
11 Months Ago
Editor integration https://files.facepunch.com/garry/7b662dc6-e270-4fa7-961d-50ee2eb8838f.png
11 Months Ago
Add Scene.NavMesh
11 Months Ago
Add Draw.Arrow Cleanup
11 Months Ago
More stripping
11 Months Ago
Strip navlib/navsystem