5,126 Commits over 1,552 Days - 0.14cph!
Build-Shaders.bat (builds vfxcompile too)
Rebuilt addon/base shaders (glow failed @samzanemesis)
Merge render_rework
vpc fix
completely strip and delete Panorama
Better IME input, better multicharacter handling in textarea
Completely strip out unused IIMEManager
Fix NRE when setting label to null
Fixed panels making it hard for the garbage collector to collect them
Added Panel.BindClass( "active", () => IsTrue() );
Added Panel.Bind( "value", () => GetValue() );
Get game categories from api
API cleanup, don't show streamer button unless they have streamer services linked
Support for netcustom games
Fixed Start Game button debug text
Better lobby chat
Don't report caught exceptions
Fixed exception when cancelling download
Reuse httpclient for api
Sentry scopes
Added Style.Content (only works on Labels/Icons)
Tweaked how lobbies work, ready state, show member status
Remove Styles.BorderImage
⚠Breaking Change⚠ removed Style.Background
Set MAX_PLAYERS to ABSOLUTE_PLAYER_LIMIT
Add maxplayers convar, set it on server startup
Clean GameLobby, make public
ConsoleSystem.Run errors print right console command name
Added Global.Lobby
GameLobby uses Sandbox.Lobby
Move dropdown control to base addon
Add Panel.SetPropertyObject
SteamClient can cache off name and SteamId, allows Local to collect them without querying Steam
Lobby settings
Fixed style selector giving priority to pseudo flags
OnTemplateSlot receives an INode - so it can inspect attributes (Obsoleted old version)
TabContainer can be constructed in html with slot="tab" tabtext="fff" tabicon="fff"
Split friend to own file
Search worldwide for lobbies
Lobby sidebar is tabbed
Steamworks is now completely internal
Remove broken test maps
Fix NRE
Fix anim events not firing on clientside models (ie, viewmodels)
Rust pump shotgun deploy sound
Update base.fgd
Full shader compile
Shader compile
delete unused movehelper.cpp
Safer string allocation
Don't upload model png's
Allocate small strings and lookup and reuse
Add some profiling scopes
Gameicon player count text fix
Decode images downloaded from http in worker thread
Remove string token span
Report if download information missing
Join lobby if staging
Set lobby map correctly
Show active lobbies on game page, home page
Fix border test
Strip comments NRE protection
Fix GameScreen NRE
EntityButton NRE fix
Package updates
Can't change settings if not host
Hide map select if !ShowMapSelect
Save/Load lobby config
Fixed blur sample wrapping
Panel binding supports dictionary
Lobby game settings
Border: none overrides properly
Detect, break and report template recursion instead of infinite looping