userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

11 Years Ago
Fixed menu not showing up
11 Years Ago
Tagged all clothes as clothes Fixed some of the new clothes not having collision Fixed errors when hitting someone in their burlap trousers Added component to dress players, for dev tests Implemented Tom's chestplate item - with damage handling http://goo.gl/qMVsBm
11 Years Ago
Removed debug output
11 Years Ago
Updated :CoherentLabs from 1.8.4 to 2.3.0
11 Years Ago
Print position when deleting entity because of invalid position
11 Years Ago
Can now build walls on walls
11 Years Ago
Blueprints can be non-craftable Blueprints can define an item amount to create
11 Years Ago
Clothing slots enforced properly (can't wear two jackets etc) Non clothing items can't be put in clothing slots
11 Years Ago
Adding culling/LODing to floor/foundation/wall
11 Years Ago
Animal collision perf fix
11 Years Ago
Show server name in branding
11 Years Ago
These files shouldn't have ever been committed
11 Years Ago
Fixed players not animating in @unity3d 4.5.3 http://goo.gl/Zjbybw
11 Years Ago
Tweaked UpdateCollisionBounds for performance
11 Years Ago
Fixed level spawning UID's getting re-used (causing things to spawn as trees and shit)
11 Years Ago
Added rigidbody to player collision (fixes huge amounts of lag clientside)
11 Years Ago
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11 Years Ago
PVT on server fix proper
11 Years Ago
Don't initialize PVT on dedicated server (!)
11 Years Ago
Disabling dynamic batching (fixes floating trees)
11 Years Ago
Added ammo_pistol, pistol_revolver
11 Years Ago
Restricted what can be built ontop of a frame Fixed being able to walk up stairs frame
11 Years Ago
Protocol++
11 Years Ago
Added lean, ironsights, lower to eoka/waterpipe
11 Years Ago
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11 Years Ago
Added waterpipe shotgun (wip) Added eoka pistol (wip) Added thompson (wip) Fixed broken item names in SupplyDrop Fixed errors in trigger when shutting down
11 Years Ago
Fixed trousers not removing the censor cube Added 'censornudity' convar (default false) Stop looting if moved away from source entity, or source entity destroyed Fixed player preview being in a weird pose, having feet cut off Tweaked how harvested items are awarded to the player Added editor option to reload item list Added human skull, wolf skull, spoiled apple
11 Years Ago
Synced items
11 Years Ago
Added a bunch of Dan's props
11 Years Ago
Increased network ent view distance
11 Years Ago
Fixed pickup not working
11 Years Ago
Missing items from last commit
11 Years Ago
Renamed some items
11 Years Ago
Wolf corpse now has cloth
11 Years Ago
Undone goosey's meta file changes that wouldn't change anything but actually broke everything
11 Years Ago
Fixed missing wolf in menu screen
11 Years Ago
Fixed lock not deploying properly when connected to server
11 Years Ago
Fixing NRE's in dedicated server (Please review these changes @andererandre)
11 Years Ago
Debug lock placement
11 Years Ago
Items can now override crosshair and use button to show information Show information and override use when lock is held
11 Years Ago
Added crosshairs If context menu has one option, just select it Show menu option on crosshair if only one option Show "menu open" on crosshair if multiple options Show "pickup item" on crosshair if pickup is the only option
11 Years Ago
Turned Sun Shafts resultions down to medium (fixes orange smear in editor) Re-enabled horizon clouds (aren't broken)