userGarry Newmancancel

19,254 Commits over 3,898 Days - 0.21cph!

4 Years Ago
Update ci.yml
4 Years Ago
Fixed missing icons Common property base Live update propery sheet
4 Years Ago
UI Panel selection/property sheet Show classes on panel ui PanelList live updates
4 Years Ago
Icon Font Property sheet
4 Years Ago
Entity List Entity Selection Library Tabs
4 Years Ago
Steam SDK 1.49 .h Steam SDK 1.49 libraries Delete ISteamTV (seems to be removed from the SDK now) Add missing BroadcastUploadStart_t and BroadcastUploadStop_t callbacks Generate for new SDK Added SteamApps.IsTimedTrial Added SteamFriends.OnOverlayBrowserProtocol Added SteamFriends.RegisterProtocolInOverlayBrowser UnitTest DLL fixes
4 Years Ago
Column layout Cleaning up
4 Years Ago
Fixed missing dlls in generated addon csproj
4 Years Ago
Moved Sandbox.Projects into ProjectGen (we'll call the exe from game to generate new csproj etc) Finish consolidation Interop cleanup
4 Years Ago
Moving Addon/Compiler config structs to Sandbox.System
4 Years Ago
Moved Manage.Init/Startup to Bootstrap.Init/PreInit Show stack trace on logging Fixed addon/compiler not using our logger
4 Years Ago
Dissolve Sandbox.Rcon Merge branch 'master' of sandbox.source Sandbox.Convar.Library to Sandbox.ConsoleSystem Sandbox.Engine.Class.Library -> Sandbox.Library Console Command refactor, simplification
4 Years Ago
██▌▅▉ ▊▉▅▉▊▉█ ▋▋▆▉▉▇▌ ▋▌▌▇▅▊ ▉▉▌▆ (▄▌▅▄ ▍▊▋▋▇▊▊ ▊▇▍▆▄▅ ▌▌▆▄█)
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Folder renames More refactoring Test refactor/cleanup Sandbox.Library absorbed
4 Years Ago
Moving Html parser to namespace Refactor Stripped HtmlEntity, Added HtmlEntity tests
4 Years Ago
Trimmed HtmlNodeCollection Remove Overlap Strip save/write/commentnode HtmlAttributeCollection stripped More trimming More trim Start HtmlParser unit test Strip ServerSideCode parsing Handle unclosed tags in a more permissive, expected way More stripping HtmlParser unit tests
4 Years Ago
Sandbox.System.Test Generators source can't have path names now apparently, so fix that Add stripped down version of HtmlAgilityPack for parsing html pragmatically Use our HtmlNode version instead of packaged version More trimming XPath not needed in access list
4 Years Ago
LFS cache
4 Years Ago
Create ci.yml
4 Years Ago
▌▊▆▉▄▍ ▉█▄▄▇▇█ ▉▆▊█▉█ ▍▍▍ ▌▅▆▌▉▍▋▉
4 Years Ago
Completely removed Sandbox.Public, Sandbox.Math Sandbox.Convar is part of Sandbox.System Fixed compile errors due to wrong package versions Update BlazorWebView Intellisense for generated code seems to have started working, so we don't need the BeforeBuild remove hack
4 Years Ago
Facepunch.System becomes Sandbox.System Rolled console back fto netcoreapp3.1 (because of NETSDK1130 errors) Getting rid of Sandbox.Math, moving some shit from Sandbox.Public into Sandbox.System, deleting unsused shit More refactoring Consolidating Facepunch.Interop Logging system refactor Added custom logger Use custom logger Math refactoring Update to 5.0.0-preview.7.20364.11 Don't commit managed folder Update .gitignore Use PortablePdb Allow access to Math/F Unreference NLog Fixed Lerp/LerpInverse Remove Facepunch.Steamworks
4 Years Ago
More allows Fixed Touches not clearing on reload
4 Years Ago
Can whitelist individual overloaded methods
4 Years Ago
▊▅▊ ▋█▅▆ ▋▅█▆▌▆ ▉▉ ▄▉█▅▅▌▇="▇▌▇▍▉▍▇▅"
4 Years Ago
▄▋▅▊▆▌▄ ▆█▊▉ ▍▌▍
4 Years Ago
AccessControl handle generics better
4 Years Ago
Fixed console not resizable when windowed Console app text not selectable by default AccessControl - log types, methods Automatically allow other addons Base access rules Try to log file and line of unauthorized accesses Generated logger uses addon name instead of assembly name
4 Years Ago
Embed game window in console (probably pick this back up when we move to s2)
4 Years Ago
Fixed panels not always getting deleted Don't try to hotload if compile failed Fixed deferred hotload calling in loop on fail Added Add.Slider Update PerformanceTest.cs
4 Years Ago
Call PreRenderUI in menu too Added Time.Delta Remove panel from layout on delete Moving Panorama Tests to own window
4 Years Ago
unlimit fps_max Fixed ClientLayer::PreRenderUI called after UI rendered More console shit
4 Years Ago
Webrcon binary messages
4 Years Ago
Console perf window
4 Years Ago
Run Rcon SendQueue in thread InteropGen supports "out string" Binding more styles properties Prefer player eye data from clientside (smoother)
4 Years Ago
NativePointer can be weak or normal Added Style.Scale, Style.SetTransform Added Entity.EngineEntityName Added Entity.Ang Entity only dispose nativePointer if both client and server are dead Calling Delete on LayerPanel more directly deletes layer Assert if IPreRenderUI.All already contains Do CleanupConnections in InternalOnDeleted ESP tests
4 Years Ago
Added includecpp keyworld to interopgen Vector3 implicit convert to Numerics vector3 Added Vector3.ToScreen() Added Length.Percent, Length.Fraction (ui) Added Sandbox.UI.IPreRender More style accessors
4 Years Ago
Properly maintain Entity.All on ListenServer Fixed Build isn't needed errors when disconnect and remap Demo playback works
4 Years Ago
Update LinePreserve.cs Fixed IsLocalPlayer always returning false ConsoleSystem.Caller defaults to LocalPlayer if listen server
4 Years Ago
Removign Realming ClientCommand Realm Fixes ServerCommand Realm Fixes Rpc Realm Fixes bind CBaseEntity.IsNetworked() Entity no realming fixes Fixed addon errors missing file and line info
4 Years Ago
LinePreserve RPC params C_BasePlayer bindings Camera stub class Added Panel.IsValid Throw if calling Delete clientside Fix CreateClientEntityFromNetwork swallowing exceptions
4 Years Ago
HUD entity Always include standard.less Adding help to attributes Realmed.Set( val ) Create Hud entity in gamemdoe Entities can be created using new, don't need to call Spawn()
4 Years Ago
Engine stuff to send messages from client to server client->server entity rpc
4 Years Ago
EntityMessageBegin binds [Client] Rpc implementation
4 Years Ago
▇▅▅▉▋▅ ▅▍▅▌ ▇▋▄▆▉▋▅▆▋▄
4 Years Ago
▋▋▊█▉ ▌▍ █▉▍▊▌ ▊▊▄▊