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19,254 Commits over 3,898 Days - 0.21cph!

5 Years Ago
Steamworks update
5 Years Ago
Add MonoPInvokeCallback to OnDebugMessage
5 Years Ago
5 Years Ago
SteamNet: allow configure of SendBufferSize
5 Years Ago
Added SteamNetworkingUtils.SendBufferSize
5 Years Ago
Fixed localization on Inventory screen Added localization for On/Off on options Added achievments to localization Fixed QUICK CRAFT not localized Fixed item name hidden in chinese/korean/japanese Fixed chinese/korean/japanese names not showing in the team dock Updated phrases
5 Years Ago
Update Facepunch.Steamworks.Win64.csproj
5 Years Ago
Latest Steamworks
5 Years Ago
Codegen
5 Years Ago
Fixed calling StreamServer.Shutdown clearing client interfaces too Update Facepunch.Steamworks.Win64.csproj
5 Years Ago
Steamworks update
5 Years Ago
Package updates Steamworks update Leaderboard, server test
5 Years Ago
Fixed GlobalStatsReceived not added to debug list Call OnDebugCallback on CallResults too Seems like struct packing only changes with CSteamId if it's not the first field
5 Years Ago
Update Facepunch.Steamworks.Win64.csproj
5 Years Ago
Steamworks latest
5 Years Ago
Some collection modified safety in Dispatch (seeing a few exceptions on Rust staging) Removed SteamClient.OnCallbackException, SteamServer.OnCallbackException Added Dispatch.OnException
5 Years Ago
Fixed exception in ShowDemoBrowserButton if "demos" folder doesn't exist
5 Years Ago
Logging for spawnitem
5 Years Ago
Cleaned Demo Menu UI
5 Years Ago
Added netcode protocol to tags Client change network system automatically when trying to join a server Don't try to route steam queries through netcode if not supported (tell steam to use its own port)
5 Years Ago
Fixed NRE in Raknet.Client.Send
5 Years Ago
Update README.md
5 Years Ago
SendMessage comments
5 Years Ago
merged from /main/SteamNetworking
5 Years Ago
Use Raknet unless -swnet set
5 Years Ago
Refactor
5 Years Ago
Garbage free
5 Years Ago
Only try to copy to Rust folder if you're using my computer
5 Years Ago
Refactor
5 Years Ago
Switch to SteamNetwork Interface mode
5 Years Ago
Rename SocketInterface to SocketManager, ConnectionInterface to ConnectionManager Fixed Sockets created using CreateRelaySocket not recieving messages Added interface versions of Connection/SocketManagers
5 Years Ago
Build a .win32 version for nuget too
5 Years Ago
Generate a dictionary of CallbackType's and the actual typeof the callback struct Hide structs starting with "PS3" Add Steamworks.Dispatch.OnDebugCallback use Defines.k_SteamInventoryResultInvalid instead of default
5 Years Ago
Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
5 Years Ago
Use steam networking if running with -swnet
5 Years Ago
Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
5 Years Ago
Added steamnetdebug to toggle debug info [0-8]
5 Years Ago
Latest Steamworks
5 Years Ago
Added SteamNetworkingUtils.ConnectionTimeout Added SteamNetworkingUtils.Timeout Renamed SteamNetworkingUtils.GetConfigInt to SetConfigInt Fixed dispatch double callbacks when server initialized Cleaned up SteamClientClass/SteamServerClass Using shorter NetAddress.From Renamed var ConnectionInfo from data to info Added a bunch of functions/properties to NetIdentity Added a bunch more functions to NetAddress ConnectionInfo exposes NetAddress, NetIdentity Added NetAddressTest Debug output for SocketInterface test
5 Years Ago
Don't call GetAuthSessionTicket if no steam
5 Years Ago
Linux steam library update
5 Years Ago
Initialize Steam before the main menu (fixes rich presence errors)
5 Years Ago
Added SendInfo GetAllConnections Choose NetworkInitSteamworks in Bootstrap Added SendInfo.GetAllConnections() Initialize SteamServer before creating server
5 Years Ago
Added Facepunch.SteamNetworking alternative networking
5 Years Ago
Demo Recording shit can be in base class
5 Years Ago
Raknet.Write.cs isn't used
5 Years Ago
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5 Years Ago
Steamworks latest: - Fixed SteamServer events being hooked twice - Fixed SteamFriends events not being hooked - Throw exception if trying to initialize multiple times - Shutdown dispatch on server/client close
5 Years Ago
Fixed SteamFriends events not being hooked Fixed SteamServer events being hooked twice
5 Years Ago
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