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8,237 Commits over 2,649 Days - 0.13cph!

6 Years Ago
Steamworks latest (il2cpp friendly)
6 Years Ago
Keyframe dragging, editing
6 Years Ago
Timeline, keyframe markers
6 Years Ago
Timeline scrubbing restored
6 Years Ago
Added Timeline Added TickRendererer Added TimeRuler
6 Years Ago
Made IconEditor a propertydrawer with dropdown Dropdown stays on screen
6 Years Ago
Cherry picking cs:37752 - Fixed duplicated networkables in demo mode
6 Years Ago
Disable playmode options
6 Years Ago
Update CurrentVersion
6 Years Ago
Touching settings
6 Years Ago
NRE on import
6 Years Ago
Compile fix
6 Years Ago
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6 Years Ago
Dropdown control
6 Years Ago
Package updates
6 Years Ago
UnityEngine.Experimental.Rendering.HDPipeline becomes UnityEngine.Rendering.HighDefinition
6 Years Ago
RustSky compile fixes (they moved ProceduralSky to samples)
6 Years Ago
Delete now unused material editor tools
6 Years Ago
Recompiled GA with newer Unity Dlls
6 Years Ago
Basic Keyframing
6 Years Ago
Phrases
6 Years Ago
Force whatsnew.mp4 background video if launched this version less than 3 times
6 Years Ago
Work camera start
6 Years Ago
CameraMode setting
6 Years Ago
Decoupling view stuff from LocalPlayer
6 Years Ago
Added View class
6 Years Ago
Fixed ESP names wrapping Tab toggles MovieMaker UI Fixed MovieMaker UI drawing above Main Menu
6 Years Ago
Fixed moviemaker not being able to find prefab Use moviemaker camera for debugcamera
6 Years Ago
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6 Years Ago
Fixed assigning sleeping bag to friend not reliably showing encountered players
6 Years Ago
merge from cs:37260
6 Years Ago
Merging back cs:37489
6 Years Ago
Finished converting scenesettings
6 Years Ago
Scale gizmos properly with canvas Exploring converting settings to use Rust.UI.Properties
6 Years Ago
ESP for movie maker
6 Years Ago
Movie Gizmo work
6 Years Ago
Pause when we get to the end of a demo instead of quitting Jump To End works again
6 Years Ago
Fixed projectiles going the wrong speed with changed timescale Projectiles move smoothly during timescaled demo playback
6 Years Ago
When scrubbing only update entities that have changed during the delta
6 Years Ago
Fixed GameManifest editor bug
6 Years Ago
Profiling Don't use Enum.HasFlag (garbage, slow) Don't set UserIDString on load unless UserID changed Load GUIDs from GameManifest in editor, fallback to AssetDatabase if not found (faster, no gc)
6 Years Ago
Tease sky into working
6 Years Ago
Fixed exception when scrubbing Keyframe.Indexer.HasEntity optimisation Profiling
6 Years Ago
Fixed missing play button icons RustButton resets its styles properly if disabled while pressed Fixed timeline minute/second display being wrong
6 Years Ago
demo.record generates a name if none provided, adds extension only if passed name doesn't contain one demo.play returns properly on empty filename
6 Years Ago
Bundle fixes
6 Years Ago
Added Rust.UI.Editor asmdef #ifdef'd OnValidate
6 Years Ago
Remove debug code
6 Years Ago
Should fix import StyleAsset:OnValidate crash
6 Years Ago
merging moviemaker into hdrp