userGarry Newmancancel

19,538 Commits over 3,990 Days - 0.20cph!

6 Months Ago
Notification fixes
6 Months Ago
Lets publish it the harder way
6 Months Ago
Fix modal paths still targeting asset.party
6 Months Ago
webjob paths
6 Months Ago
Build path fix
6 Months Ago
Package error notification tests
6 Months Ago
Use correct page url in comment notifications error notification fix
6 Months Ago
Notification framework
6 Months Ago
Refactor, cleanup
6 Months Ago
Font fixes
6 Months Ago
Org error section https://files.facepunch.com/garry/86a9e8a7-e4f0-4ce2-b282-bc9d344b5da0.png
6 Months Ago
switch to material symbols Fix chart NRE Can delete stat Lets start an element gallery so I don't keep recreating the same elements Fix log pages being fucked
6 Months Ago
Neater error page https://files.facepunch.com/garry/79da45f9-8a0d-4a71-80a9-c82110ba8d23.png Error view page
6 Months Ago
Error rate fixes Use new tables on insights, to make querying faster Make Adx chart async, fix height Error chart test
6 Months Ago
Fix contest:x not working
6 Months Ago
Add MovieMaker library
6 Months Ago
Log a warning when trying to deserialize a component with no scene, and return null
6 Months Ago
Remove errors/warnings
6 Months Ago
Refactor to MovieMaker
6 Months Ago
Convert float properties to generic elementals
6 Months Ago
IconButton has Toggle/Active mode
6 Months Ago
Dropdown to change timelines
6 Months Ago
Helper screen, encouraging you to create a player component
6 Months Ago
Automatically load player in scene Rename TimelineTest to TimelinePlayer
6 Months Ago
Refactor
6 Months Ago
Can get clip duration Play + Loop buttons Move copy/paste/del shortcuts to TimelineEditor, so they get captured after fucking with the scrubber Draw indicator when track has a key added
6 Months Ago
Zoom focuses in on current pos again
6 Months Ago
Paint dopesheet handles different colors, based on type Fix grid drawing Smooth zoom/pan Scrub bar spans the whole width
6 Months Ago
Group properties by gameobject Draw grid over When box selecting, only change selection when single handle selected Zoom in and out on current play position, rather than cursor position Retain scrolling, only zoom/pan scroll if shift/ctrl dpwn Theme
6 Months Ago
Add Json.ParseToJsonObject( ref Utf8JsonReader reader ), Json.FromNode<T>( JsonNode node ) Menu is default DeleteOnClose = true (let us know if some menus stop opening)
6 Months Ago
Can delete tracks Update minimal.scene
6 Months Ago
Loading works
6 Months Ago
Fix NRE when pasting gameobjects
6 Months Ago
Refactor Track serialization Save a bunch of lookup data on property tracks
6 Months Ago
Copy Paste keys
6 Months Ago
Color track PropertyGenericTrack
6 Months Ago
Nudging and keyframe deleting Box selection
6 Months Ago
Add GraphicsView.DragType (enables SelectionRect) Add GraphicsItem.Children
7 Months Ago
Fix GraphicsItem not always being able to resolve the GraphicsScene (which made SelectedItems total bullshit)
7 Months Ago
Set time by clicking timeline Component properties work again
7 Months Ago
Cleaner, simpler interface
7 Months Ago
Select properly Refactor DopePoint
7 Months Ago
Create new property on handle added Rotation track
7 Months Ago
Add Curve.RemoveAtTime, Curve.Sort, Curve.AddOrReplacePoint When changing position/scale for objects, add an edit log for each Try to normalize EditLog to send actual propertyname Add EditorEvents.ISceneEdited , EditorEvents supports interface based events Curve.Evaluate takes an angle bool, if true, lerps shortest distance between angles
7 Months Ago
Create keyframes on object edit
7 Months Ago
Error fix
7 Months Ago
Throw exception in ScrollArea when trying to set canvas to an ancestor of itself Add Curve.Frame.WithTime, Curve.Frame.WithValue Hide GraphicsItem.AddChild, RemoveChild Add GraphicsItem.Width, Height
7 Months Ago
Initial commit grid height fix Scrubber TimelineSession Space / play works Scrub bar cleanup Make look nicer
7 Months Ago
In minimal game template, add editor code folder
7 Months Ago
Initialize tonemapper with defaults