userGarry Newmancancel

19,538 Commits over 3,990 Days - 0.20cph!

8 Months Ago
Fix spelling
8 Months Ago
Spelling fix
8 Months Ago
Add terrain to cubemap fog scene
8 Months Ago
Remove ProjectConfig.Tags Add Package.UpdateValue( key, val ) Add debounce to Package.UpdateValue Add SerializedProperty.Create() Can edit some asset properties inline
8 Months Ago
Fix Update not working !
8 Months Ago
UpdatePackage fixes
8 Months Ago
Update package api
8 Months Ago
Rewrite packagelist
8 Months Ago
find has assettype: filter Fix user tags not working !
8 Months Ago
Add search index fields for package types
8 Months Ago
Update package index after successful video process
8 Months Ago
Fix Warnings
8 Months Ago
Package.Type.Gamemode becomes Package.Type.Game Can publish any asset, scene + prefab previewers Published assets can optionally include source files
8 Months Ago
Remove game category facet Asset package type
8 Months Ago
Add algorithmVersion to vtex crc if GGXCubeMapBlur Increment sky shader version, forces material rebuild, which forces a texture rebuild
8 Months Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
8 Months Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
8 Months Ago
GameObjectSystem metrics
8 Months Ago
DynamicSceneObject can take vertex span instead of one at a time
8 Months Ago
Process particles in a GameSystem, all at the same time, to benefit from multithreading
8 Months Ago
Fix Component being decorated with IUpdateSubscriber, IFixedUpdateSubscriber (making it useless)
8 Months Ago
Don't do MakeNameUnique() if we have > 100 siblings, don't always create a hashset Lets cache TypeLibrary.GetTypes( t ) - and invalidate when things change - this significantly improves TypeLibrary performance
8 Months Ago
Completely remove the locking from Performance.Scope
8 Months Ago
Benchmark fullscreen is borderless
8 Months Ago
Optimize performance scope to not lock, not create Use custom implementation of .HasFlag for mostly unnessecary optimization ( .Contains() ) Micro optimization, use RenderAttributes.SetComboEnum<T> instead of SetCombo (avoid boxing) Avoid creating a Func when getting friend state avoid creating an array when iterating CircularBuffer Fix player count in GameLobbyGroup Fix warnings This stops the creation of boxed steamids, somehow
8 Months Ago
Scene.RunTrace optimization (test)
8 Months Ago
Fix warnings
8 Months Ago
Add Diagnostics.Allocations Temporary allocations dock Send allocation info with benchmarks
8 Months Ago
ui render test
8 Months Ago
Include cubes scene
8 Months Ago
Allow running individual benchmarks, change camera position loop Cubes test particle collision scene
8 Months Ago
Update .sbproj
8 Months Ago
Force render settings for benchmark
8 Months Ago
Benchmark launcher (wip)
8 Months Ago
Actually save the project list when adding a project to it Add OnParticleDestroy, OnParticleCreate properties for actiongraph https://files.facepunch.com/garry/6ee12c48-30bf-40f9-a246-301d48cd61a2.mp4
8 Months Ago
Don't think ControlWidget if it's not visible Add Style.HasBorder ComponentEditorWidget default size mode Margin.GetEdges optimizationj Add Paint.SetFont, Paint.Rect (from Styles) Add EditorUtility.Projects.ResolveCompiler( assembly ) TabWidget has a no text mode, icons only Add experimental StyleWidget Add custom inspector for Particle Effect
8 Months Ago
Fix RSS news blogs Fix rating button selection
8 Months Ago
Fix news editor bugs
8 Months Ago
Moved asset.party to sbox.game
8 Months Ago
Style tweaks Rss + cleanups
8 Months Ago
Can view s&box team news posts at normal URL Link to platform news
8 Months Ago
Automatically translate old html news to new news block format
8 Months Ago
Optimize friend package finds Move about page
8 Months Ago
Update to steam sdk 1.60 Make game focus when playing in editor consistent, instead of having to click on it sometimes
8 Months Ago
Push scene scope when setting up camera, fixes sbox-issues/issues/5730
8 Months Ago
Fix findPackage in large collections
8 Months Ago
Fix warning
8 Months Ago
Live lobby list
8 Months Ago
Add featured games
8 Months Ago
Remove Most Recently Active (gonna do it a different way)