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19,199 Commits over 3,898 Days - 0.21cph!

9 Months Ago
Don't include special name methods in TypeLibrary (getter/setterr spam) SerializedObject can handle methods ControlSheet supports buttons/methods Add [Button] https://files.facepunch.com/garry/85519e72-553c-4d0c-9ece-42f371fd31d3.png Add break button to Prop component Simplified ComponentSheet, makes use of ControlSheet logic more Editor style tweaks
9 Months Ago
Fix exception when deleting object in update SoundPoint can override distance attenuation, occlusion, reflection
9 Months Ago
Fix some Assets not loading properly from cloud folder on startup
9 Months Ago
FileSystem.Write/ReadJson - add AllowNamedFloatingPointLiterals to options
9 Months Ago
Add Panel.TooltipClass - fixes sbox-issues/issues/4746
9 Months Ago
Completely strip PackageDownloadMode Cancelling loading cancels properly - fixes sbox-issues/issues/4623 Make download cancelling more convincing, add more download lanes
9 Months Ago
Try to store package revision id in lobby
9 Months Ago
Store lobby owner in lobby data, for access from list - fixes sbox-issues/issues/5141
9 Months Ago
Fix ParticleGradient defaults not saving properly - fixes sbox-issues/issues/5144
9 Months Ago
Tick UI before resetting input - fixes sbox-issues/issues/5169
9 Months Ago
Update menu
9 Months Ago
Grabber - do smoothmove in fixed update,- way more stable
9 Months Ago
Add RigidBody.MotionEnabled
9 Months Ago
Add Vector3.CatmullRomSpline, Vector3.TcbSpline Add SceneLineObject Add LineRenderer component Add line prefab Fix NRE
9 Months Ago
Line Render scene
9 Months Ago
SerializedProperty and ControlSheet support nullable values BoolControlWidget fade property when disabled
9 Months Ago
Make ComponentTypeSelector slightly taller (fixes sbox-issues/issues/5155) Component selector search is scored, uses classname and description too Add tooltip to component selector Rename Particle System to Legacy Particle System
9 Months Ago
Fix OnPreRender always getting called, even if execute in editor is false Tick UI right before render, after other updates
9 Months Ago
Add dynamic cubemap scene
9 Months Ago
Add Scene.Render to unify scene rendering - should fix sbox-issues/issues/4924 Strip out menu resources/startup resources - more trouble than it's worth
9 Months Ago
Cubemapper tests
9 Months Ago
9 Months Ago
Create multicam.viewmodel.scene
9 Months Ago
Save Scene As dialog tries harder to open in a logical place Don't render camera if its width/height are 0 Fix SpriteRenderer/TextRenderer not setting SceneObject tags properly If scene view is hidden, still update the scene if we're not playing the game Remove unused Move renderingpipelines to engine2
9 Months Ago
Allow .sbproj files to have names Add EditorUtility.SaveFileDialog Right click > create model creates a model
9 Months Ago
Throw exception when trying to lock a MixBuffer twice
9 Months Ago
Fix ByteStream.Write negative offset Expose MixBuffer's raw pointer in safer way
9 Months Ago
Fix NRE on object desyroy (sorry!)
9 Months Ago
Add prefabs for cubemap fog, envmap probe, gradient fog, volumetric fog
9 Months Ago
Update actions.triggers.scene
9 Months Ago
ActionGraph window is a dialog, stays on top of editor window Fix GetAttributes sometimes returning null Don't write null values in components Add OnComponent actions https://files.facepunch.com/garry/65558502-1f39-48b8-81eb-e54a43e025a9.png
9 Months Ago
Add Collider.OnTriggerEnter, OnTriggerExit
9 Months Ago
Create actions.triggers.scene
9 Months Ago
ControlSheet/Inspector tweaks that no-one asked for
9 Months Ago
Lock simulator commit when removing a source Skip adding undos on Game scenes Don't try to remove steam audio static mesh if it's null
9 Months Ago
Lock reflection simulator when committing
9 Months Ago
Fixed game dll not being able to access clothing icons Process deletes in a couple more opportune places When a bone merged model is added, merge it immediately to avoid 1 frame bind poses when components are added after animations are calculated Update avatar scene
9 Months Ago
Fix schema generation
9 Months Ago
Tweak painting to pixmaps to avoid invalid pen crash
9 Months Ago
Unmangle SDL Steam Audio: check for AVX512 before using it
9 Months Ago
Make AssetSystem.IsCloudInstalled a bit safe EventSystem gets inner exception from TargetException WorldPanel mark panel as null when disabling Wrap ControlSheet in try get to prevent catastrophe
9 Months Ago
StyleSheetCollection replaces old parsed value when calling Parse Fix menu not loading in editor properly
9 Months Ago
Add Component.OnParentChanged Update GameObjectInspector.cs Create avatar.scene PanelComponent updates parent panel when changing parent
9 Months Ago
Menu compile fix
9 Months Ago
Add SerializedProperty.ShouldShow() Start reworking ControlSheet so it can hide rows when ShowIf/HideIf is set Add gradient to user customization Clothing item gradient
9 Months Ago
Steam Audio Reflection (#1490) Reflections are re-enabled again. Be aware that right now only "static" colliders block audio.
9 Months Ago
Lets add these incase they're needed
9 Months Ago
Bug fixes
9 Months Ago
Add AudioMixer, Reflection performance graph
9 Months Ago
performance tweaks