userGarry Newmancancel

19,199 Commits over 3,898 Days - 0.21cph!

8 Months Ago
Update API URL
8 Months Ago
Allow avatar tint editing
8 Months Ago
Can switch between variants
8 Months Ago
Remove unused Remove buttons Show icon if item has alternates Clothing container stores height SkinnedModelRenderer stores animgraph params, applies them OnEnabled CitizenAnimationHelper - make Height nullable Height option on avatar, can mess with and annoy citizen Normalize clothing before applying Reset input config in menu Remove unused UI system gets game buttons when no game is loaded VSync menu option
8 Months Ago
Stop ddossing ourselves so much
8 Months Ago
Update search service
8 Months Ago
Compile fix Max 8x msaa
8 Months Ago
Expose render settings to tools https://files.facepunch.com/garry/0c9677be-c880-4ac5-8976-3c69143c9f5b.png
8 Months Ago
Fix RenderDeviceInfo_t wrong size
8 Months Ago
Add WidgetUtil.CreateSwapChain NativeRenderingWidget renders in regular render path
8 Months Ago
Remove the old BuildCubeMaps
8 Months Ago
Dynamic cubemap component settings
8 Months Ago
Remove unsued, clean up
8 Months Ago
Tweak citizen eye ao add compilled avatar scene (!)
8 Months Ago
Use faster _aligned_malloc in physics system
8 Months Ago
Fix hair blue line Scene.Load ShowLoadingScreen actually works Update avatar scene Open avatar scene when you click the avatar button
8 Months Ago
Group jam page by not played, updated
8 Months Ago
Some stats for admin Start on the results page
8 Months Ago
Use version created date for "updated" instead of the last time they changed the thumbnail (we know what you're doing)
8 Months Ago
Don't show header/footer when viewing game info
8 Months Ago
Lets try this instead
8 Months Ago
Fuck this junk, we don't need it afterall
8 Months Ago
Clean session info
8 Months Ago
Fix more timers
8 Months Ago
Fix minute countdown Prevent submissions after deadline (I should have probably checked this sooner)
8 Months Ago
F1 brings up the game description modal Add to AnalogLook description, letting everyone know it's already scaled by sensitivity Remove unused Show info when entering a game Fix modal cursor when in game
8 Months Ago
Fix crashes due to returning address to temporary locals Split this off
8 Months Ago
These should be continue, not return Precache the sound before trying to preload it These refs aren't really for us Unused We don't really need this cache size logic, right Reconfigure this Give some warnings if we fail here, just so we know Tweak SoundFile.LoadAsync, GetSamplesAsync
8 Months Ago
Fix contest time
8 Months Ago
Rename ProjectSettings to ProjectSettingsWindow Blank off AudioReflections profile so we're not left with old data Expose the audio processors Serialize the processors Tweak NavigationView Allow adding audio processors
8 Months Ago
Style tweaks Remove unused sheets Fixed AssetBrowser disaster - Fixes sbox-issues/issues/5201
8 Months Ago
Don't do SA simulate in unit tests Handle missing type in CheckRequireComponent nicer
8 Months Ago
editor Shortcut can be widget, window, or application scope, can have autorepeat, and can respond when input is ambiguous Show exception info in EventSystem errors Add TreeView.StartEditing, simulates pressing F2 Add object.GetSerialized() Fix AudioMeter exception due to being empty Add configurable version of Layout.AddSeparator In VirtualWidget.PaintBackground, only paint if alpha > 0 BaseItemWidget only stomp ShotcutPressed if it doesn't have any modifiers Switch mixers to be tree based, allow saving and loading Default reflection off, don't do any reflection processing if it's off
8 Months Ago
Style tweaks ControlWidget doesn't create a struct editor for readonly structs Fix gameobject multi-select editing (blame @kurozael) )(
8 Months Ago
Move Networking.HostConnection to Connection.Host Whitelist TaskExtensions.Unwrap
8 Months Ago
Fix all sounds being downmixed to mono
8 Months Ago
Fix BaseSoundComponent NRE Fix stereo sounds playing one channel
8 Months Ago
Update sound scene
8 Months Ago
Fix RedirectFileSystem DirectoryExists case sensitive Remove key when SetMeta a null value Add ConfigData type Save/load Collision data to ProjectSettings/Collision.config Remove obsolete calls
8 Months Ago
Editor startup cleanup & remove Editor.Utility
8 Months Ago
Fix path stretching asset browser size - fixes sbox-issues/issues/4609
8 Months Ago
If we pass in an invalid transform to Steam Audio, just ignore it
8 Months Ago
Fix SerializedList/Dictionary not converting property - fixes sbox-issues/issues/5104
8 Months Ago
Refactor Networking/Connection - fixes sbox-issues/issues/4676
8 Months Ago
Add [RequireComponent] Postprocess components use [RequireComponent] https://files.facepunch.com/garry/436210e0-e5e0-44d2-86b5-3456d99bfa33.png
8 Months Ago
Move Json.Upgrader out of Sandbox,Game, have it filter by type Add GameResource.ResourceVersion Inject version into gameresource saves Change DeserializeToObject to use JsonNodes GameResources can define JsonUpgraders v1 upgraders for SceneFile and PrefabFile Add GameResource.LoadFromJson and use that anywhere we load a GameResource Fix PrefabFile upgrader doing nothing Fix tests, supply upgraders
8 Months Ago
Fix NRE if destroying object in animation event
9 Months Ago
Revert "Put in guards against people having a property name of "id" (case-insensitive) on a component. Warn them if they do, don't serialize that property or try to deserialize it. Catch exception if trying to deserialize Id as a Guid but it isn't one." This reverts commit 55d6e5c51d2fd6b663391d9e22c191a6a810603f. Switch GameObject/Component.Id to be serialized as __guid Upgrade PrefabFile on load Merge fix
9 Months Ago
Allow turning off sound air absorption, turn it off on 2d sounds by default
9 Months Ago
Fix unit tests, add SerializedProperty method test