19,230 Commits over 3,898 Days - 0.21cph!
EAC hash tool - ignore pdb files
perf 4 in console shows ping next to fps
ping in console prints ping
perf var is saved
fixed kick on assert
Fixed View Full Story not working
Reduced wounded importality time
5.4.0b12 (fixes chat input, breaks water, doesn't fix crashes)
fix for chat bar selection issues
injure command is admin only
xp.add takes a float
UI particles, tweens when getting xp
Fixed inventory meny stretching apart on wide resolutions
Typing in craft menu amount/search doesn't trigger slot keys, movement
Craft menu amount changes reflected on type
Show locked skins with reduced alpha
removed note debug output
Fixed craft menu interaction fuckups
Fresh import changes (adding m_LocalEulerAnglesHint to all the prefabs :S)
Resized ThirdParty textures to their max in engine size (reduces repo by 3gb)
RakNet.bundle, Renderer.bundle
RustNative.bundle copy hack for osx
Wrap saving to disk in a coroutine, so unix can fail to save without completely breaking
Clothes/Armor :
can have condition
Lose on damage
Protect relative to
Can break
Determine properly which item was hit by a projectile/attack
Right clicking clothes in inventory tries to wear them
Fixed syringe etc having to be holstered/deployed to reuse (on modded servers with stack size increase)
RPC functions can have no arguments, added warnings if arguments unusable
Reduced craft time of wooden, barbed and metal barricades
Clamped client.lookatradius
Linux save bug fix attempt
Don't try to open chat if graphics.chat is false
Ingame Overlay boilerplate
Server save backup->moveto is more resiliant to sharing violations
Fixed viewmodelarms being specular as fuck
Less XP from GatherComplete