19,224 Commits over 3,898 Days - 0.21cph!
Fixed loot tables sometimes not generating
Fixed inventory menu being invisibly open on spawn
Fixed ScriptedObjects not always being forced into bundles
Network++, Error++, Schema++
Tweaked player preview brightness
Don't bother trying to send network updates during loads
Fixed warning
Fixed server compile error in ParticleEmitFromParentObject
Allow block rotation for 10 mins after upgrade
Fixed entities sometimes sending network updates before they're spawned
Workshop update
Warning if entity broadcasting when it shouldn't
Added boonie, balaclava, jacket, snowjacket
Added editor cheats (free craft, instant craft, unlock all skins)
Simplified dirt shader layer
Workshop previews in editor
Workshop import fixes
Fixed ragdolls floating away from where they were
Steam Inventory cleanup, refactors
Added InspectorEx base
Fixed showing PCGamer on menu
Server queries share the gameserver port
Raw packet sending
Cleanup
Updated RustNative (with linux sqlite fix)
Possible linux/sqlite fix
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
Fixed player teleport bug/exploit
fixed hat.beenie short name
Fixed steam inventory schema not using the skins to generate
Fixed google analytics spam
fixed manifest building fuckup