userGarry Newmancancel

19,203 Commits over 3,898 Days - 0.21cph!

1 Year Ago
Remove debug spam Added new menu modal system Move over simple package selection modal
1 Year Ago
Show the bounds nicer Remove unused Convert root HUD to razor NameTag uses razor
1 Year Ago
Run game menu shutdown at the end of the tick, should stop logic leaking from running inside tick
1 Year Ago
Daily charts test
1 Year Ago
Fix mouse snapping back when in relative mode
1 Year Ago
Tweak auth api
1 Year Ago
Add Auth token service Test new api url
1 Year Ago
Auth Token api
1 Year Ago
Fix Widget.GetChildren shitting the bed if more than 512 children
1 Year Ago
Fix escape getting called twice Add Game.Disconnect() - to leave the current game session and return to the game menu
1 Year Ago
Tweak stats flushing logic Added BaseGameManager.OnEscapePressed() Add Cloud.ParticleSystem, Cloud.SoundEvent, Cloud.Shader Put developer preview in a few places so people don't think it's a finished game
1 Year Ago
Restrict people doing dumb stuff like flushing the stats after ever increment Increase time between stat refreshes
1 Year Ago
Properly dispose of all kusto query results
1 Year Ago
Stats page speedup
1 Year Ago
Popup system clean Package report dialog
1 Year Ago
Actually use the materialized views Add concurrent users to package insights
1 Year Ago
Add CCU chart Package insights
1 Year Ago
Don't bother with cache headers UpdateSearch doesn't need to be ran as often Speed up package stats kusto query Comment fix
1 Year Ago
Make stats flush less spammy
1 Year Ago
UI tweaks, stat tests
1 Year Ago
Api for getting player stats
1 Year Ago
Clean up CLoopTypeClientServer::Update (I think this makes sense?) Fix client tick input context not pushing
1 Year Ago
Player package stats api cleanup
1 Year Ago
UI tweaks
1 Year Ago
Added stats bookmark
1 Year Ago
This UI shader tweak makes it so that full screen panels don't have a 1 pixel gap around the edges Editor play controls Fix stylesheet absolute paths not resolving on listen server Add Service.Stats.FlushAsync - Send any pending stats to the backend and wait for ingestion Can edit stylesheets when paused in listen server Fix FlushAsync
1 Year Ago
Spawn Menu background tweaks
1 Year Ago
Fix devcam inputs
1 Year Ago
Fixed game menu Input not working
1 Year Ago
Added ThreadSafe.CurrentThreadId (fixes sboxgame/issues/issues/3679)
1 Year Ago
Re-organise these UI files to be less confusing Re-organise these UI files to be less confusing Add Input.Context Fix gamemenu losing mouse cursor Merge fix
1 Year Ago
Attempt to treat mousewheel input more logically Continue to update mouse position in relative mode even though it makes no sense
1 Year Ago
Basic link editing Full link editing Attribute html values Image block Image paste support Clear drag
1 Year Ago
Fix mouse delta fuckups (fixes sboxgame/issues/issues/3672)
1 Year Ago
HandleAnalogValueChange never used Flow input actions to gamemenu if it's visible, there's no client and no keyboard focus Return Vector2.Zero for Vector2.Normal if IsNearZeroLength, instead of NaN 🤯
1 Year Ago
Fix Input.ClearActions, Input.ReleaseActions not working
1 Year Ago
Fix doubleclick triggering all the time [fixes sboxgame/issues/issues/3683]
1 Year Ago
Key binds work again Fix stupid bot time hacks Fix bot inputs
1 Year Ago
Fixed game view sometimes not rendering, getting stuck on loading screen forever
1 Year Ago
Fix gizmo interaction in engine
1 Year Ago
Obsolete fixes, made mouse looking work
1 Year Ago
Input is available in the game menu * Setting Mouse.Position works again * Fix ButtonEvents not flowing to UI * GameMenu fills out Game.Server partially, loading input actions * Add Panel.ButtonInput * Fix Panel capture mode not working * Fix cursor disappearing during loading * Restore the cursor back to its original position after capture mode * Fix game keys not unreleasing when another context takes over * Pass escape down to panels, hold escape to close game * Fix cursor not showing when it should
1 Year Ago
Fix cursor not showing when it should
1 Year Ago
Fix game keys not unreleasing when another context takes over Pass escape down to panels, hold escape to close game https://files.facepunch.com/garry/f816302e-5c42-4d7f-ae5f-3300d77f931f.mp4
1 Year Ago
Fix cursor disappearing during loading Restore the cursor back to its original position after capture mode
1 Year Ago
Fix Panel capture mode not working
1 Year Ago
Panel.ButtonInput will direct mouse buttons too
1 Year Ago
GameMenu fills out Game.Server partially, loading input actions Add Panel.ButtonInput
1 Year Ago
Setting Mouse.Position works again Remove unused Fix ButtonEvents not flowing to UI
1 Year Ago
Input Cleanup (#1183) * Strip inputstacksystem * Delete inputsystem.dll * Rip out all the analog input stuff * UserCmd is all generated in c# now * Add Input.MouseCursorVisible