19,204 Commits over 3,898 Days - 0.21cph!
Input Cleanup (#1183)
* Strip inputstacksystem
* Delete inputsystem.dll
* Rip out all the analog input stuff
* UserCmd is all generated in c# now
* Add Input.MouseCursorVisible
Allow buttons to unpress even if they don't have the same context
Remove more unused
Remove more unused
Fix Panel.OnMouseMove not getting called
ShaderGraph: Use .source2/temp folder that is actually mounted instead of absolute path shaders, these go properly through the ShaderTypeManager and get the right offsets then
Can compile Vulkan shaders on shadergraph / shaderhook now without crashes on DX11 🤯
StartScreen is no longer modal
Cap IdentEdit to 16 chars
Split out Explorer into 3 tabs now that our docking doesn't suck
Draw active project at top of Project tab
Shadergraph: only compile preview shader for the current render API
Be more lenient on light direction validation mask for directional AO, make sure that aoproxies don't clip through citizen's arms
Directional AO can use more steps now that it's cheaper
Don't release jump list object unless it's succeeded (should fix crashes on Proton and maybe weird Windows setups), release another thing too
Only call UpdateShadow for physics body if we have a shadow controller, physics body scale is getting stomped
Max 32 chars for ident edit, don't show sandbox gamemode twice
Add icons for all file menu items
Add "Open in Editor" context menu option to ProjectRow, shows up for library/tools/addon projects
Make StartScreen a BaseWindow, add HasMaximizeButton
Add modal package selector to main menu, use `Game.Overlay.ShowPackageSelector( query, onSelect )` https://files.facepunch.com/tony/1b1811b1/sbox_0pbOdyXzXM.mp4
Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds
Revert "Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds"
This reverts commit 738d6ef11f5591743600177ff476b7d5138f9741.
Trace.RunAll() - return empty array instead of null for no results
Fix copying text throwing exception
Use s&box logo as window icon for welcome screen 👋
Don't spam Draw: No Material Mode? from RenderTools::Draw, it's valid for there to be no valid mode when you're under tool vis modes
Fix crash when dragging cloud models quickly in/out of MapView
Support bodygroups for citizen skins
.addon becomes .sbproj (auto renames), editor creates file association, rework -project make it simpler
https://files.facepunch.com/matt/1b1911b1/explorer_Os0Tf2Y8l7.png
All the stuff I just missed with .addon -> .sbproj, can still add inactive .addon and have it rename, don't do -project content projects as if they're games
Merge branch 'master' into gamemenu-input
Fix cursors not working
Fix console key, F keys
Delete spam
Fix UserCmd generation
Add Input.MouseCursorVisible
Rip out all the analog input stuff
Restore mouse/key input
text input
restore IME functionality
Mouse delta
mouse wheel, double clicking
Enable c# to control relative mode
Delete inputsystem.dll
Remove unused
Remove unused
Strip inputstacksystem
Mouse ui input works again
Mouse.Delta fix
Fix keyboard not working
Remove unused
break everything
Remove unused ENGINE_INPUT_CONTEXT_GAME
Remove unused
Strip more unused
Some admin stats
Upload stats
Clean stats section
Trim some of the global lobby stuff
Fix ReadStructuresFromStream overflow
Fix ByteStream exploits
Seal some classes
Leaderboard formatted value and unit
Add `Sandbox.Services.Stats.GetGlobalStats()`
Global stats api
Format leaderboard.unit as string
GLobal Stats api cleanup
Clean up global stats more
Leaderboard sort order and unit type
Leaderboard api support from/to datetime
Can switch leaderboard between sum, min, max, median, latest
Add DisplayName and Description to leaderboard response
Simplify friendships
Pass leaderboard display name and description down from api
Split leaderboard urls so we can group analytics better
Leaderboards and stats api
Add Sandbox.Services.Leaderboards initial offering
Fix stats NRE
Fixed NRE if image thumb was null
Switch to our own adx instance
package/stats api route fix
Switch to different charts
Fix weird/missing items in recent played
Clear downloadTokenSource if it's this one
Remove a lot of the bullshit from the default menu, don't use a lobby to create a game.
Menu/loading screen (placeholder, simple, horrible)
Lets spread the search rebuild out a bit
Handle steam 102 more gracefully
Extra steam login diagnostics
Protobufs 1.0.4
Fix activity exception
Make iterating over widget children less error prone
Live update player counts, favourite counts on menu
Mark Color.ToHsv readonly
Remove this obsoleted ClientStats stuff
We don't use StringPool anymore
Error list api
Package error page uses our own error collection