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11 Commits over 0 Days - Infinitycph!

2 Months Ago
frontier hazmat warning spam fix
2 Months Ago
fixed frontier hazmat skin constraint setup on right side
2 Months Ago
setup BC controller bone retargeting on some assets for proper alignment with playermodel states
2 Months Ago
cleaned up alignment with player states so that we're not using arbitrary axes, relies on proper bone retargeting of the BC controller
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
simpler solution using space transformation without creating a new sim-space - root motion stored as a snapshot and lerped rather than using accumulated deltas, true stability - root motion of 0 now behaves perfectly with rotation, helping keep VM much more stable
2 Months Ago
better scale handling, handles scale outside of direct controller->origin transform chain, with early exit to avoid extra work on non-scaled chains (majorative case) - also improvements to FrameUpdate overhead
2 Months Ago
assign proper scaling root to spawned charms in skin viewer
2 Months Ago
merge from main
2 Months Ago
Move bc simulation into its own unit-scale sim-space using a basis of either the controller transform or the VM transform - allows simulation to not be affected by VM-scaling, should be significantly more stable