userHelkcancel

5,277 Commits over 2,679 Days - 0.08cph!

27 Days Ago
skin Approval
27 Days Ago
fixed save/load issues and missions resetting upon death removed some debug.logs
27 Days Ago
updated beachgen
27 Days Ago
fix treasure mission picking underwater monuments
27 Days Ago
nre fix for temp missionPoints
27 Days Ago
nre fix s2p on scenes
27 Days Ago
merge from 217
28 Days Ago
compile fixes
28 Days Ago
temp conversations and loadouts
28 Days Ago
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28 Days Ago
fisherman missions
28 Days Ago
fixed new mission not updating mission hud sometimes
28 Days Ago
merge from main
29 Days Ago
bugfix
29 Days Ago
fixed not being able to chain missions in the conversation
29 Days Ago
conversation adjustments
29 Days Ago
wildlife mission
29 Days Ago
test
29 Days Ago
merge from main
30 Days Ago
lumberjack harvest mission
30 Days Ago
lumberjack mission 1
30 Days Ago
merge from main
30 Days Ago
mission work
30 Days Ago
mission adjustments
33 Days Ago
mission providers address the player properly when they have completed a mission conversation adjustments
33 Days Ago
Do not show mission location at 0,0,0 when no location is specified remove error log mission points drop to ground
33 Days Ago
merge from main
34 Days Ago
CanAcceptMission now validates generated mission positions
34 Days Ago
skin approval
35 Days Ago
merge into missions
36 Days Ago
fixed active mission not being reset on client after a seed change
40 Days Ago
merge from main
41 Days Ago
skin approval
48 Days Ago
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56 Days Ago
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56 Days Ago
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56 Days Ago
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57 Days Ago
deer hunt objective text only allow acceptance of mission if no active missions
57 Days Ago
update treasure loot
57 Days Ago
client only effects
57 Days Ago
adjust hunter conversation
57 Days Ago
merge from main
57 Days Ago
debug logs
57 Days Ago
NRE checks
58 Days Ago
compile fixes
58 Days Ago
bugfixes, longer time limits on missions
58 Days Ago
mission points
58 Days Ago
apply mission conversation to MissionProviderOutpost A/B
58 Days Ago
Hunter conversation NREs and bugfixes new missions
58 Days Ago
save/load bugfixes move mission saving into playerstate