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5,996 Commits over 3,592 Days - 0.07cph!

10 Months Ago
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10 Months Ago
fixed combat knife crate untie not counting towards mission status
10 Months Ago
ferry terminal loot balance
10 Months Ago
sitem setups skin approval
10 Months Ago
compile fix
10 Months Ago
combat knife can now rapidly untie underwater crates fixed underwater effects not appearing for local player if head is also underwater
10 Months Ago
code cleanup
10 Months Ago
add randomization to diver suit
10 Months Ago
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merge from main
11 Months Ago
merge creation_gibs to main
11 Months Ago
network++ block upgrading while animation is playing
11 Months Ago
merge from main
11 Months Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
11 Months Ago
code cleanup
11 Months Ago
merge from main
11 Months Ago
merge into experimental
11 Months Ago
merge into main
11 Months Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
11 Months Ago
merge from main
11 Months Ago
shipping container sitem
11 Months Ago
merge from main
11 Months Ago
merge into main from creation_gibs
11 Months Ago
compile fix
11 Months Ago
merge into experimental
11 Months Ago
merge into main
11 Months Ago
menu option to disable creation effects
11 Months Ago
merge from main
11 Months Ago
fixed foundation side walls not appearing during creation phase fixed blocks with multiple gib instances not obeying transform/rotation ( stairs)
11 Months Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
11 Months Ago
compile fix
11 Months Ago
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compile fix
11 Months Ago
merge from main
11 Months Ago
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codereview changes
11 Months Ago
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merge from main
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merge from main
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