userHelkcancel

6,130 Commits over 3,836 Days - 0.07cph!

7 Months Ago
▇▉▆▌ ▇▅▌█▉▉▍▉ + ▊▇▍▆▅▄ ▅▍▆▊▇
7 Months Ago
▊▉▇▇▆▅
7 Months Ago
▆▄▆▍ █▉▍▉▄▌▅ ▇▄▋▍▉▉
7 Months Ago
skin approval + twitch drops
7 Months Ago
▆▅▄▌ ▌▄▇▉▆█▄▆
7 Months Ago
fix 2
7 Months Ago
flame spread fix candidate
8 Months Ago
▆▊▆▉ ▄▌▇▅▌▉▉▍ ▌▆█▇▊▄
8 Months Ago
▄▄▊▉ ▇▇▉▋▌▆▅▆ ▄▉▊▅▇▍
8 Months Ago
unhinged changes not going to main
8 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
8 Months Ago
holosight missing file
8 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
8 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
8 Months Ago
▉█▅▊▋▌
8 Months Ago
thinner holosight edges
8 Months Ago
reduced SAR aimcone and tightened up fire animation
8 Months Ago
reduced SAP aimcone
8 Months Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
8 Months Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
8 Months Ago
update double cover gibs
8 Months Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
8 Months Ago
backup
8 Months Ago
merge from 96514
8 Months Ago
updated wooden barricade covers to be double size
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
8 Months Ago
▋▉▇▊ ▌▌▋▍▄▆▍█
8 Months Ago
fixed muted spread of incendiary rockets, updated visuals
8 Months Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
8 Months Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
8 Months Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
8 Months Ago
reduce hv ammo gp cost
8 Months Ago
▄▆▌▋ ▋▆█▉▌▄▍▉
9 Months Ago
▍▉▉▍ ▅█▇▇▉▌▋▉
9 Months Ago
merge from main
9 Months Ago
messing around
9 Months Ago
merge from main
9 Months Ago
▍▄▅▋ ▋▇▇▋▉▌▅▅
9 Months Ago
pilot light on 3p flamer
9 Months Ago
slightly increased AI flamethrower range
9 Months Ago
▅▌▅▋▆▇ ▆▄▋▌▆▋█▋█▉ ▍▅▄ ▄▍▅
9 Months Ago
fixed flamer collision
9 Months Ago
compile fix
9 Months Ago
ai usage balance
9 Months Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer
9 Months Ago
▇█▋▍▌▇ ▌▍▌▄ ▊▋█ + ▄▄▊▉ ▇▆ ▊▋▇▍▋▆ █▆▆▅▋ ▉▆▆▇▍▅▆▋ ▌▅▆▍ ▅▄▄▍▌▊▊ ▇▉▊▄▍ ▊▄█▄▊▇▄ ▊▌▅▉ ▇█▄▅▍▇▋ █▄▇▌▅▌ ▊▇▊▊ ▊▌▆▍▆▇▋▌▊.▅▅█▄▊▄▄█ ▋█▋█▊ ▍▋ ▅▄▉▋ ▍▉▇▇▋█▄ ▄▌ ▊▅▅▇▆ ▆▅▊▄▍▋ ▋▅▇▍ ▍▌▅▍▌█▌ ▆▋▍▍▄ ▌▋ ▋▊▊▍▅▌ ▉▇% █▆ ▇▋▅▅▄▌ ▄▋▆██
9 Months Ago
▅█▌ + ▌▇▊▇▍▉█▆▍ ▉▌▄▇▇▅ ▍▋█