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5,622 Commits over 3,105 Days - 0.08cph!

6 Months Ago
team baseline
6 Months Ago
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6 Months Ago
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6 Months Ago
changes* retired recoil version convar
6 Months Ago
m249 recoil chnages
6 Months Ago
lowered hmlmg condition adjusted hmlmg recoil
6 Months Ago
increased hmlmg crafting costs
6 Months Ago
modified zoom recoil for scopes
6 Months Ago
reduced blur/blood effect when at low health
6 Months Ago
accuracy bonuses removed from silencer
6 Months Ago
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6 Months Ago
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6 Months Ago
add flags to weapon mod hash (fixes crosshair not updating when laser is turned on/off) m39 viewmodel punch added alternative ammo types to pump loadout for weaponstest
6 Months Ago
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6 Months Ago
standing stance penalty reduced for first 4 shots. accuracy progressively reaches this level during a burst rather than from shot 1 HMLMG aim cone probability reduced HMLMG first shot accuracy increased recoil now uses slightly random vertical values vs static ones
6 Months Ago
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6 Months Ago
fixed crosshair garbage allocation
6 Months Ago
removed automatic recoil compensation - too easy to tap kill fixed muzzle boost affecting horizontal recoil modified HMLMG to be initially inaccurate and to become more accurate during sustained bursts added leftward recoil drift to HMLMG shortened HMLMG reload duration by 1s to match animation added HMLMG to T3 tech tree added extended mags to T2 tech tree Fixed extended mags always causing a weapon to unload compound bow loses less durability while held back reduced rocket launcher condition by 50% reduced height and size of landmines added flashlight mods and silencers to weapontest loadouts added extended mags slot to all weapons without internal magazines fixed first shot of SAP playing the non ADS animation while in ADS protocol++
7 Months Ago
disable temperature on weapontest
7 Months Ago
weapontest spawn changes
7 Months Ago
weapontest auto heal weapontest no bleeding added hurtpunch menu option to disable red flashing reduced red hurt flash by 60% silencers no longer add directional damage indicators tighter crosshair artwork fixed iceAR magazine attachment slot swapped smg/lr sounds (will all be replaced soon anyway) Protocol++
7 Months Ago
updated HMG icon
7 Months Ago
skin approval
7 Months Ago
spectate headbob NRE fix added option for disabling hitcross fixed headshot not showing hitcross
7 Months Ago
removed recoilcomp debug text
7 Months Ago
eoka NRE fix
7 Months Ago
merge from main
7 Months Ago
fixed headbob NRE
7 Months Ago
lasersight adjustments
7 Months Ago
configured HMLMG, added weapontest loadout
7 Months Ago
merge from HMLMG
7 Months Ago
recoil adjustments fixed headbob in debugcamera
7 Months Ago
fixed extended mags having condition extended mags information panel adjusted crosshair opacity and scale fixed primary magazine exploit when removing extended magazines lowered directional damage indicator fade time fixed respawn bug in weapontest added rough kill feed to weapontest added 100 max hp start to weapontest
7 Months Ago
merge from main
7 Months Ago
added magazine modification slot added extended mags added testing loadouts updated viewmodels for some weapons updated recoil for some weapons
7 Months Ago
merge from main
7 Months Ago
SAR viewmodel adjustments
7 Months Ago
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7 Months Ago
7 Months Ago
merge from main
7 Months Ago
updated directional damage indicator toned down incoming damage notification updated SAR recoil updated crosshair updated hit markers added weapontest gm
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
impact punch (color effect) adjustments and directional damage indicator fixes hit marker effects
7 Months Ago
damage punch overlay
7 Months Ago
merge from main