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6,243 Commits over 3,957 Days - 0.07cph!

6 Months Ago
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6 Months Ago
cape balance mummy + frankenstein mask loot tables
6 Months Ago
occupancy stripping
6 Months Ago
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7 Months Ago
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7 Months Ago
slightly increased hcr damage falloff distance and projectile velocity
7 Months Ago
disable dynamic pricing on waterwell npc
7 Months Ago
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7 Months Ago
lowered tea sell order probability and increased refill rate to repopulate much slower
7 Months Ago
adjusted DPV health adjusted waterwellshopkeeper inventory
7 Months Ago
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7 Months Ago
fixed food spawns at radtown dpv crafting/techtree
7 Months Ago
adjusted hcr crafting costs, removed extra unused slot from python/hcr
7 Months Ago
updated radtown name, updated radtown loot
7 Months Ago
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7 Months Ago
adjust blunderbuss fov
7 Months Ago
merge from main
7 Months Ago
adjust hcr firerate
7 Months Ago
hcr wip stats
7 Months Ago
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7 Months Ago
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merge from main
7 Months Ago
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progress
7 Months Ago
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7 Months Ago
bunch of bullshit
7 Months Ago
merge from main
7 Months Ago
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7 Months Ago
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GCO techtree reduced homing missile launcher research cost
8 Months Ago
merge from main
8 Months Ago
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gco module
8 Months Ago
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adjusted reload animation timings to eliminate a few dead frames before you can fire
8 Months Ago
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9 Months Ago
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merge from main
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9 Months Ago
armor scale convars are now replicated and reflected in the UI