6,245 Commits over 4,109 Days - 0.06cph!
skin approval + icons
manifest
bradley normal map fixes
bradley emissive fixes
bradley LOD fixes
idle sounds
engine exhaust
fixed bradley falling through the world when flipping over
bradley diverts traction to wheels that are touching rather than a uniform motor torque for all (climb obstacles easier)
bradley pathfinding
bradley weapons
tonne of movement fixes and work
fixed NRE when uploading icons
more approval junk
compile fix for tips CC: Garry
visual storage container baseline (visible items on shelves in radtowns)
fixes for colliders and missing LODGroups on some world models
survey crater analysis baseline
survey craters can be mined for surface resources
analysis now shows surface resources as well as deep mining resources
fixed bug allowing bypass of time based options
shortened mineral analysis duration
ore flare system
toggling lights no longer sets isOn flag on pants etc
ore bonus minigame baseline
removed spring cost on SAP
reduced SAP HQM cost
skin approval
compile fix
ore flare mesh cull and optimization
skin approval stuff
ore hot spots spawn closer to the last one instead of on the other side
fixed leaking flares
fixed cave nodes not having minigame
removed temp survey crater work
fixed hotspots taking 2 seconds to appear at night
fixed hotspot bonus sound not appearing where hotspot was destroyed
lowered ore hotspot HDR component
gathering destroy fraction is also multiplied by the ore minigame (fixes yields too high with lesser tools)
cylindrical/hemisphere helpers that turned out to be unnecessary garbage and a waste of a days work
improved ore hotspot placement significantly
survey charge minigame baseline
reduced max aimcone on LR300 and mp5 by 90%
added learnable recoil patterns to lr300 and mp5
enabled mineral analysis on craters
HQM only found in arctic
sulfur only found in arid
metal only found in temperate
increased static quarry stone yield by 4x
skin approval + icons
phrases
removed ore ddraw
tighter hotspot placement on new ores
fixed a bunch of bugs with rounding errors in resource dispenser
crappier tools now yield less total ore when playing the minigame (as intended)