6,243 Commits over 3,957 Days - 0.07cph!
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removed horsegang
heavy armor now prevents mounting of horses due to weight limitations
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68
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134
tightened up recoil response on revolver/sap including animations
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reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
vehicles are now reposessed after 5 minutes instead of 2
team mates can now enter vehicles purchased in a safe zone without the vehicle owner needing to first depart
refactor mugshots to only happen when player is not in combat
optimize acquaintance gathering
show unknown mugshot if waiting for mugshot
profiling
selected contact progress, note edited
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added workcart sit mountpose enum
workcart braking effects
fixed ParticleSystemContainer not playing effects on ParticleSystemCull objects with playOnShow set to false
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2
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103
tunnel dwellers drop very slightly more loot
added ForceInitialSpawn to ttrain_tunnel_double_straight_a
Lootstrips have slightly less chance of a tool crate
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105
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1
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103
workcart gibs correctly assume override colors
temp fix for underground gunshots being heard on the surface
warning when dungeon navmesh fails to build
delay respawn during puzzle reset until spawn points are available
wrap NPC navmesh error under developer 1