userHelkcancel

6,246 Commits over 3,957 Days - 0.07cph!

8 Years Ago
skin approval
8 Years Ago
added special loot to launch site rooftops increased barrel spawns at launch site added repair bench, recycler, research table to launch site added radiation pockets to launch site fixed helicopter NRE when disconnecting fixed NRE on static repair bench when changing skins added eye bone to helicopter for spectating
8 Years Ago
adjusted barrel spawn rates
8 Years Ago
launch site loot spawn setup added a dozen hobo barrels to launch site
8 Years Ago
fixed missing bonus/change effect on cave ores
8 Years Ago
vending machine perf
8 Years Ago
vending machines display their available contents on the minimap fixed instock exploit
8 Years Ago
added static hobo barrel added hobo barrel to lighthouse fixed cave ores being oldschool removed debug.log from gibbable
8 Years Ago
barrel sounds
8 Years Ago
fixed invisible barrels near sphere tank
8 Years Ago
chunkier barrel hit sound barrel gib effect pickup items play a sound instead of moving to inventory silently gibs have an 'explode' option to push them away from the source object
8 Years Ago
fixed ores sometimes not giving the bonus on completion fixed sand/snow ores not giving proper hqm yields
8 Years Ago
hqm bonus is now 2, relax schema
8 Years Ago
merge into main
8 Years Ago
skin approval
8 Years Ago
manifest
8 Years Ago
merge from main
8 Years Ago
chnagedcost of mining quarry (5000w,1500mf,6gear,4sheet) metal nodes only gives metal sulfur nodes only gives sulfur stone nodes only give stone increased stone yield from stone node added finishing bonus to nodes (around 20%) when using proper tools metal node has a single HQM finishing bonus
8 Years Ago
merge into main
8 Years Ago
manifest
8 Years Ago
again
8 Years Ago
missed
8 Years Ago
merge from main
8 Years Ago
fixed bug with rock stage change effect happening when rocks spawn updated all explosion effects added screen shake to explosions
8 Years Ago
ores have a smash effect when changing stages
8 Years Ago
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8 Years Ago
compiled global dll
8 Years Ago
merge from main
8 Years Ago
8 Years Ago
skin approval stuff
8 Years Ago
skin approval icons
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
more ai work
8 Years Ago
tonnes of AI progress
8 Years Ago
Redid AI to use AIAgent instead of BaseNPC NPCPlayer apex implementation
8 Years Ago
humanoidNPC baseline humanoid NPCs can use weapons humanoidNPC uses navmesh
8 Years Ago
skin approval + icons
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
server compile fix
8 Years Ago
merge from main
8 Years Ago
AK47 slightly higher horizontal recoil AK47 has slightly lower max aimcone DBS less recoil DBS less aimcone Eoka less aimcone handmade shell does 9 damage per pellet instead of 7 handmade shell spread increased slightly handmade shell pellet velocity decreased shotgun slugs half price buckshot damage falloff decreased (good up to 40m instead of 25) buckshot/handmade has a more even distribution in general but 20% of the pellets are weighted to the center automatic weapons + SAR have their aimcones weighted so a few more shots will land in the center rather than the edges fixed thompson having wrong screenshake effect added server.woundingenabled - if set to false players always die instead of wounding fixed bug where recoil was using spherical math instead of circular added basic player bot script for weapons testing
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
shotgun spread mods
8 Years Ago
merge from main
8 Years Ago
dropbox no longer tosses items submitted when full into the world (stay in input slot) use curve to weight aimcones
8 Years Ago
compile fix