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6,205 Commits over 4,018 Days - 0.06cph!

9 Years Ago
replaced howizer muzzle flashes with more realistic smaller less bright versions
9 Years Ago
snappier viewmodel sway
9 Years Ago
bone armor buff
9 Years Ago
reduced diminishing xp for finding loot and gathering
9 Years Ago
tracers are visible in first person again updated to unity 5.4.1 protocol++
9 Years Ago
reduced horizontal recoil of semi auto rifle
9 Years Ago
fixed NRE's for some projectiles
9 Years Ago
code adjustment for sway
9 Years Ago
another NRE fix
9 Years Ago
hopefully final fix
9 Years Ago
lowered initial distance of rifles less HDR on first person tracer
9 Years Ago
fixed local tracers showing up for one frame on close objects fixed muzzle flashes sometimes not casting real light fixed weird glow on other peoples heads when shooting
9 Years Ago
projectile optimizations (improves fps with lots of gunfire)
9 Years Ago
old bone armor no longer drops
9 Years Ago
baseline sucky stuff
9 Years Ago
missing file
9 Years Ago
semi auto pistol damage reduced to 40 (was 50)
9 Years Ago
radbarrel test
9 Years Ago
profile samples for GamePhysics rolled back to 5.4.0p1
9 Years Ago
protocol++
9 Years Ago
random junk
9 Years Ago
leftover test stuff
9 Years Ago
9 Years Ago
double xp, giddy up
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++
9 Years Ago
merge from main
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
9 Years Ago
added mp5 LR300 now craftable phrases/manifest protocol++
9 Years Ago
silencer hides tracers silencer sound max distance is 40m (was 100m)
9 Years Ago
mp5 balance
9 Years Ago
protocol++
9 Years Ago
adjusted mp5 clipping
9 Years Ago
updated mp5 silenced attack sound
9 Years Ago
updated mp5 muzzleflash
9 Years Ago
fixed rare turret NRE's
9 Years Ago
updated manifest
9 Years Ago
don't force changes to all EffectRecycle component unless length differs by more than 0.05 muzzle brake adds less of an aimcone penalty
9 Years Ago
fixed thrown melee weapons dropping to ground for other viewers RUST-1420
9 Years Ago
radiation work
9 Years Ago
updated icons for rope and sewing kit
9 Years Ago
radiation balance for all clothing rebalanced radiation at radtowns fixed trashpiles not spawning on barren adjusted barrel LOD's increased gear spawn stack size increased metal facemask and chestplate cost added hazmat suit spawn chance in crates fixed junkpile despawning while players are nearby
9 Years Ago
merge from main
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
fixed missing radiation at airfield
9 Years Ago
fixed burlap gloves
9 Years Ago
rocket launcher more expensive rockets cost additional pipe lowered oil barrel HP removed waterpipe pipe requirement (derpy but needed for now) tightened up flamethrower fuel stream graphics flamethrower must be held to create fire can no longer tap flamethrower for 1 fuel to create a fire flamethrower holds 100 ammo instead of 50 flamethrower uses twice the fuel per second flamethrower direct damage against players increased attempt to fix empty crates/barrels added semi auto body (p250/SAR component) slightly reduced sheet metal HQM recycle yield slightly reduced spring HQM recycle yield protocol++
9 Years Ago
radiation has more of a gradient rather than a seemingly binary exposure updated radpill description added food box to junk piles phrases protocol++
9 Years Ago
reduced radpill spawns
9 Years Ago
fixed SAR costing 3 semi auto bodies (now 1, oops) balanced SAR recoil/damage (easier to hit stuff now)