6,223 Commits over 4,048 Days - 0.06cph!
missing files for no xp from harvesting
stone pickaxe rotation fix
xp when crafting ingredients are used
halved xp when gathering
fixed incendiary rockets not being craftable
research table not craftable
using a repair bench adds the user as a partial owner
fishing traps give xp
lots of ownership sharing for various actions (cooking, smelting, etc )
protocol++
adjusted tech tree
buffed eoka
buffed stone spear
stone spear unlocks earlier
nerfed cost of sword/machette
gain xp for gutting fish
gain xp when cloth/leather is used in a recipie
protocol++
repair bench at lvl 7
found weapons have slightly more condition (get a couple clips out of them now)
fix for > 100% owneship bug
bonus obeys maximum limit
completely revamped xp earner categories
max xp you can earn from any player clamped to 6
xp earned from other players tapers off the more they earn for you
xp from using resources for crafting removed
diminishing xp bonus for crafting an item ( max 1xp total )
. completely revamped xp earner categories
. max xp you can earn from any player clamped to 6
. xp earned from other players tapers off the more they earn for you
. xp from using resources for crafting removed
. diminishing xp bonus for crafting an item ( max 1xp total )
merge into main
fixed earning xp from eating your own food
no double xp from breaking lootable objects
debug stuff for ownership
small water catcher tap collider
weapons that drop from players hands are now eligable for ownership transfer when picked up
ownership transfer happens on a per-item-looted basis rather than everything in the body upon first loot
large furnace no longer placable in water
refined metal added to double toptier door cost
fixed flamer particle effects bouncing
command to relock blueprints and refund all spent xp
renamed reset command to reseteverything
shotgun bullet has much shorter raycast range
rename reoll method + help strings
no sprinting while reloading the crossbow
neck is no longer consistered for headshots derp
no more empty heli loot crates RUST-1149
crafting cost reduced for mid/high end melee weapons
high end weapons are found a bit less often in radtowns
trash piles refresh their contents (including xp on opening) twice as fast
crude oil collision fix (perhaps they will spawn under dome now?)
most important change of the month - ceiling lights are cheaper and cast more light
roadsign armor more expensive
xp from barrels only awarded if destroyer is nearby (no sniping barrels for xp)
hoodie armor buff
small stash cost reduced to 10 cloth
can no longer input items into loot boxes/trash piles (fixes exploits causing them not to respawn)
sentry gun unlocks at level 18 instead of 24
sentry gun parts found in radtowns (rarely)
lasersight unlocks at level 24 (was 25)
touched a bunch of files because why?
Wood doors much more vulnerable to explosives
lowgrade fuel keeps lights lit longer
ownership share for providing resources increased to 50%
if someone kills an animal with your tool you get xp
fixed bug where you could sometimes bypass loot item input protection
doubled max xp for finding barrels/loot crates (helps with late game grind, less xp falloff )
increased gathering maximum xp by 50%
increased max xp from others crafting item
increased xp earn rate from others gathering for you (diminishing still in effect)
crossbow deploy extended in code
supply drop blocks player item input
removed PlayerItemInputBlocked check
Can once again sprint while reloading the crossbow bringing it in line with other projectile weapons