6,246 Commits over 3,957 Days - 0.07cph!
lowgrade fuel keeps lights lit longer
ownership share for providing resources increased to 50%
if someone kills an animal with your tool you get xp
fixed bug where you could sometimes bypass loot item input protection
Wood doors much more vulnerable to explosives
sentry gun unlocks at level 18 instead of 24
sentry gun parts found in radtowns (rarely)
lasersight unlocks at level 24 (was 25)
touched a bunch of files because why?
can no longer input items into loot boxes/trash piles (fixes exploits causing them not to respawn)
small stash cost reduced to 10 cloth
xp from barrels only awarded if destroyer is nearby (no sniping barrels for xp)
hoodie armor buff
roadsign armor more expensive
most important change of the month - ceiling lights are cheaper and cast more light
crude oil collision fix (perhaps they will spawn under dome now?)
high end weapons are found a bit less often in radtowns
trash piles refresh their contents (including xp on opening) twice as fast
crafting cost reduced for mid/high end melee weapons
no more empty heli loot crates RUST-1149
neck is no longer consistered for headshots derp
no sprinting while reloading the crossbow
rename reoll method + help strings
renamed reset command to reseteverything
shotgun bullet has much shorter raycast range
command to relock blueprints and refund all spent xp
fixed flamer particle effects bouncing
refined metal added to double toptier door cost
large furnace no longer placable in water
weapons that drop from players hands are now eligable for ownership transfer when picked up
ownership transfer happens on a per-item-looted basis rather than everything in the body upon first loot
small water catcher tap collider
debug stuff for ownership
no double xp from breaking lootable objects
fixed earning xp from eating your own food
. completely revamped xp earner categories
. max xp you can earn from any player clamped to 6
. xp earned from other players tapers off the more they earn for you
. xp from using resources for crafting removed
. diminishing xp bonus for crafting an item ( max 1xp total )
merge into main
. completely revamped xp earner categories
. max xp you can earn from any player clamped to 6
. xp earned from other players tapers off the more they earn for you
. xp from using resources for crafting removed
. diminishing xp bonus for crafting an item ( max 1xp total )
merge into main
completely revamped xp earner categories
max xp you can earn from any player clamped to 6
xp earned from other players tapers off the more they earn for you
xp from using resources for crafting removed
diminishing xp bonus for crafting an item ( max 1xp total )
bonus obeys maximum limit
fix for > 100% owneship bug
repair bench at lvl 7
found weapons have slightly more condition (get a couple clips out of them now)
adjusted tech tree
buffed eoka
buffed stone spear
stone spear unlocks earlier
nerfed cost of sword/machette
gain xp for gutting fish
gain xp when cloth/leather is used in a recipie
protocol++
xp when crafting ingredients are used
halved xp when gathering
fixed incendiary rockets not being craftable
research table not craftable
using a repair bench adds the user as a partial owner
fishing traps give xp
lots of ownership sharing for various actions (cooking, smelting, etc )
protocol++
stone pickaxe rotation fix
missing files for no xp from harvesting
harvesting player bodies no longer gives xp
standard bows aren't considered hostile by helicopters anymore
rock entity attack speed reduced, animation made to match
furnace is lvl 15
pants are lvl 13