6,134 Commits over 3,867 Days - 0.07cph!
can deselect bucket instead of drinking from it
fixed NRE when swapping buckets
cannot transfer water into unheld bucket
waterbarrels prevent building fix
can drink last 50ml from bota bag
metabolism changes, lose calories slightly slower when harvesting
phrases, manifest, loot tables, et al
bota bag can fill from the world
bota bag cheaper and default blueprint
waterbarrel holds twice as much
halved max calories/water held by players
increased reliance on calories/water for players
decreased bleeding damage
added large water jug
no sprinting when dehydrated
use more calories when running
can drink from the world
flamethrower finds fuel placed on belt
adjustment for wood door heat protection
fix for flames dealing damage through walls
fix for flamethrower reloading while put away
fixed flamethrower not having hit notifications
lowered HDR value of flame particles (less blinding at night)
fix for flames damaging metal doors and stone (not ready folks)
pilot light always on
flamer loses condition
updated flamer desc
stone is once again affected by heat
compile fixes
flamethrower 3p sound fixes
fireball merge fixes
fix for ammo going below 0 for flamethrowers
fix for being able to fire before deploy is complete (flamer)
slightly more forgiving flame merge range
flamethrower implementation
building block balance
fireballs can merge
fix for water barrels not destroying with foundation
waterbucket disconnect fix
loot tables + manifest + item costs (bucket/barrel)
merge into main
protocol++
merge into main
protocol++