6,227 Commits over 4,048 Days - 0.06cph!
    
    
    
        
            
            
            
                
                water properly increases plant yield
                
                
                
                
             
         
        
            
            
            
                
                merge into main
protocol++
                
                
                
                
             
         
        
            
            
            
                
                plant entity profile samples
                
                
                
                
             
         
        
            
            
            
                
                plants progressively grow over time instead of snapping to new stages
plants always have a small seedling visible when placing
plant cloning baseline
                
                
                
                
             
         
        
        
            
            
            
                
                manifest et al
debug removal
                
                
                
                
             
         
        
        
            
            
            
                
                python first pass implementation
                
                
                
                
             
         
        
            
            
            
                
                manifest
python fixes
protocol++
                
                
                
                
             
         
        
        
            
            
            
                
                python slots
fixed hemp turning brown when picked
                
                
                
                
             
         
        
            
            
            
                
                first pass of cloning plants
crossbow cheaper
p250 does same damage up close and less damage far away
python increased damage/range
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                damage balance for python
limit clones per cutting to 5 
phrases
                
                
                
                
             
         
        
            
            
            
                
                python slightly more accurate
python slightly less aim sway
python slightly higher firerate
                
                
                
                
             
         
        
            
            
            
                
                slightly reduced cost of waterpipe shotgun
reduced cost of double barrel (one less pipe)
removed gear cost from landmine
reduced blade cost of metal barricade
reduced stone cost of stone/concrete barricades
oil barrels also produce a small amount of low grade fuel in addition to crude
reduced recycler volume slightly but increased audible radius
                
                
                
                
             
         
        
            
            
            
                
                Larger, easier to see holosight reticle (including during day)
                
                
                
                
             
         
        
            
            
            
                
                Larger, easier to see holosight reticle (including during day)
                
                
                
                
             
         
        
        
            
            
            
                
                slightly nerfed meat food items
buffed corn/pumpkin food yield
visual plant hydration via tinting
reworked plant water yield - needs x mls over y time to produce z yield multiplier
reworked clone yield - always 2, extras from healthy (hydrated) plants
                
                
                
                
             
         
        
            
            
            
                
                quartered arrow crafting time
halved bolt/ak/sar/smg/sap/thompson crafting time
lowered beartrap crafting time
lowered autoturret crafting time
F1 grenade is mainly antipersonnel now, barely any construction damage 
F1 grenade much cheaper and doesn't require a spring
F1 grenade quicker throw time/snappier feeling
                
                
                
                
             
         
        
        
            
            
            
                
                reduced cost of bone knife
                
                
                
                
             
         
        
            
            
            
                
                plants properly restore their age on load
plant hydration-color reworked
fixed stacking bug with harvesting
                
                
                
                
             
         
        
            
            
            
                
                fixed water barrel particle effects
                
                
                
                
             
         
        
            
            
            
                
                disabled shell protection on ladder hatch
removed 60 second suicide delay for admins
waterballs more intelligently distribute water
planters require less trips to saturate soil
LiquidContainers can only fill buckets/bottles from their tap
                
                
                
                
             
         
        
            
            
            
                
                ▋▅█▇▉█▄ ▇▉▅▌ (▇▊▌▅▉▇▇▅▄ ▄▊▅▇▍▄▌▉▍▉)
                
                
                
                
             
         
        
            
            
            
                
                cleaver does slightly more damage and has a higher attack radius (on par with mace)
                
                
                
                
             
         
        
            
            
            
                
                fixed bounds on plants
dead plants stick around longer and can be hacked down
each clone attempt loses 10% genetics
                
                
                
                
             
         
        
        
        
            
            
            
                
                no more minor damage when fully protected from radiation (radsuit)
                
                
                
                
             
         
        
        
            
            
            
                
                rebalanced scale of wall light effects
wall light wax fake subsurface scattering toggles with light
lanterns/ceilinglights/walllights can only be accessed if building privileged
                
                
                
                
             
         
        
            
            
            
                
                most ammo stacks to 128 now (rifle/pistol)
bone armor cost reduced
deer mask cost reduced
                
                
                
                
             
         
        
            
            
            
                
                compile fix
can place lanterns on small boxes
arrow trails no longer bright white at night
                
                
                
                
             
         
        
        
        
            
            
            
                
                I have no idea what I am doing
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                fix for ft shutting off every 5 seconds for one frame
                
                
                
                
             
         
        
            
            
            
                
                corn/pumpkin no longer ignore melee attacks
                
                
                
                
             
         
        
            
            
            
                
                fixed flame turret damage going through walls sometimes
fixed orders of many menu options
drastically reduced cost of most signage
slightly decreased size of flame turret
lowered ambient flame turret volume