6,068 Commits over 3,683 Days - 0.07cph!
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added camera back to hud scene (disabled)
combat knife and binoculars now show up on the left hip when holstered
rocketlauncher viewmodel fixed
skin approval
fixed crossbow ADS zooming in too much
fixed binoculars not being able to toggle zoom levels
muzzlebrake 20% damage reduction instead of 15
fixed SAM shooting through walls
admire toggle for workshop
fixed MGL buckshot effect being weird
updated 40mm ammo icons to have the same rotation as other ammo
tightened up oil rig spawns
improved MGL ironsights
slightly nerfed MGL fire rate to 0.4 (was 0.334)
CH47 departs landing zone when all passengers have dismounted
40mm grenades stack to higher amounts in inventory
updated 40mm shell icons
fixed crafted pagers not working until server restart
fixed MGL ironsight offset
heavy plate helmet obscures slightly less vision
heavy plate armor has much higher explosive protection
ch47 has higher explosive protection
can buy 40mm buckshot at bandit town
AI takes less damage while mounted
large oil rig broadcast setup
door ai setup on large oil rig
fixed push buttons not working at large oil rig (except for one with fuse)
LIghtEx NRE fix
higher visibility simple sight
proper zoom level calculations
8x scope zoom reduced from actually being 24x to 16x
4x scope renamed 8x scope as per its actual zoom level
holosight adds accuracy bonus and 2x zoom
knife is actually metal now
FOV clamped from 70-85 (was 60-90)
fixed pump shotgun attack effects
fixed invisible/too blurry shell casings
disabled casing collision (perf)
muzzle flashes are far more snappy ( visuals + perf )
improved muzzle flash bias
lights with 0 intensity now remove themselves from the active light pool (instead of when destroyed)