6,201 Commits over 3,865 Days - 0.07cph!
compile issues
improved horse visuals
horse optimization
transformUtil.GetGroundInfo now non alloc
glitchy horse footstep fix
better horse movement on stairs
stop turning on the spot when dismounted
horse obstacle detection improvements
animated laggy ass
oil rig scientist loot nerf
fixed mounting regular horses
horse work
enabled dynamic footsteps for animals
rare research cost lowered to 125 from 250
very rare research cost lowered to 500 from 750
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flashlights in first person now cast an area light as well as a spotlight to simulate bounce
slightly faster puzzle reset tick time
puzzle reset pauses timer when players are in it's radius
puzzle reset no longer uses physics to detect players
don't do step up while in mid air
enabled muzzle brake effect override
water jug spawns with less water
fixed scope jitter on HAB/cargoship