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5,316 Commits over 2,679 Days - 0.08cph!

8 Months Ago
skin approval
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
save/load support
8 Months Ago
merge from main
8 Months Ago
skin approval
9 Months Ago
skin approval
9 Months Ago
merge from main
9 Months Ago
spruced up ricochet effect, scale with distance
9 Months Ago
scale impact effects based on distance to the camera take FOV into account to avoid large effects when zoomed in always show impact effects for locally instantiated projectiles (gauge misses at long range)
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
skin approval
9 Months Ago
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9 Months Ago
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9 Months Ago
lowered 4module vehicle scrap reward to 125 (was 150)
9 Months Ago
added kill trigger to magnet fixed exhaust not toggling with engine fixed some cases where fuel was inaccessible set magnetcrane AnimatePhysics mode to true for server only
9 Months Ago
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9 Months Ago
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9 Months Ago
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9 Months Ago
apply crane damage reduction after player damage
9 Months Ago
shredded modular cars now produce resources associated with their attached modules increased magnet crane respawn time to 5-10 minutes (was 1 second)
9 Months Ago
perf improvement
9 Months Ago
fix for antihack issues
9 Months Ago
increased kill trigger damage on car shredder fuel system hand ik properly enable/disable damage triggers
9 Months Ago
crane driver now takes damage from bullets !can no longer push cars through terrain fixed tread/shock values of magnet crane
9 Months Ago
added conveyor belt triggers to shredder fixed client/server mismatch on shredder added hurt trigger to shredder removed debug.logs fixed no client collision on mangetcrane arms added proper gibs/explosion effect to magnetcrane fixed magnetcrane auto-despawning after server was up for 4 hours
9 Months Ago
allow any player to mount magnet crane
9 Months Ago
magnet crane disable hurt triggers when inactive disable collision between magnet crane and carried object destroy magnet crane when tipped over always kill occupant of magnet crane when destroyed added headlights to magnet crane disallow ability to push magnet crane limbs through objects added serverside colliders to magnetcrane base fixed shreddable_pickuptruck not having client collision magnetcrane now self-damages when leaving the junkyard improved magnetcrane suspension and center of mass lowered magnet refraction effect
9 Months Ago
crane hurt/repel triggers treads now move during turns first person camera on magnet crane, updated sitting pose added scrap as shred reward for 2/3/4 module cars
9 Months Ago
merge into main
9 Months Ago
skin approval
9 Months Ago
skin approval
9 Months Ago
merge into hdrp_art_backport
9 Months Ago
shredder logic
9 Months Ago
merge into wipe5
9 Months Ago
missing file
9 Months Ago
merge fixes
9 Months Ago
compile fixes implemented magnet crane into junkyard
9 Months Ago
merge from wipe5
9 Months Ago
9 Months Ago
9 Months Ago
drive mode, fixed shocks
9 Months Ago
skin approval
9 Months Ago
pfx adjustment
9 Months Ago
progress, shredder implementation basics
9 Months Ago
skin approval
9 Months Ago