4,771 Commits over 4,321 Days - 0.05cph!
don't get excited, it doesn't work how we want it to
m4 balance changes, accepts extended mags
vampire stake loot spawn (small loot bag)
bonus loot for scarecrow kills with vampire stake
increased chance of additional frankenstein parts
frankenstein buffs, light vs heavy is more apparent
increased base frankenstein health from 100 to 150
slightly increased mp5 bullet velocity
slightly increased mp5 damage
increased mp5 accuracy while bursting
thompson has increased center-hit probability
custom smg has increased center-hit probability
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fix for bows offsetting view slightly when deployed
smoother view offset lerping
burst module weapons have slightly reduced time between shots and a bit less recoil overall
display recovery probability and time left on wounded screen
add clan table to bandit/outpost
fixed combat knife crate untie not counting towards mission status
ferry terminal loot balance
sitem setups
skin approval
combat knife can now rapidly untie underwater crates
fixed underwater effects not appearing for local player if head is also underwater
add randomization to diver suit
merge creation_gibs to main
network++
block upgrading while animation is playing