3,349 Commits over 3,865 Days - 0.04cph!
fixed boat spawn on map load
skin approval + pre approval
manifest
fixed stringpool errors with underwear
updated default underwear icon
moving active belt item holsters it
increased minicopter decay time outdoors to 8 hours, inside to 36 hours
NPCAutoTurrets no longer shoot shopkeepers or conversation providers
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phrases, adjusted minicopter/transporthelicopter costs
fixed vendor NRE, fixed collision nub on helipad
vehicles are protected from damage shortly after purchase
bandit guards now used a merged wearable to help with bandit town performance, fixed bandit guards not equipping weapons
can no longer draw weapons in safe zones, players who are not hostile take no damage in safe zones (anti roof campers) sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them
added many more recyclers to compound, hostile timer is smaller when the menu is not open, fixed conversationUI blocking interactions with map/tossing items
fixed ch47 always dropping off at the same monument
fixed NVG working through CCTV Cameras
fixed NVG on sound playing when changing clothing
new scope/goggle overlays
fixed ch47 not dropping crates on land
smoke grenade available at compound once again
fixed being able to loot airdrop crates with minicopter
Electric heater
SendNetworkUpdate_Flags now triggers EntityFlag_Toggle serverside
protocol++