3,367 Commits over 3,926 Days - 0.04cph!
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advanced and pure healing teas now provide instant health
wood tea buff
scrap tea buff
max health teas duration increased to 20mins (was 5)
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NPC vendors now refill their stock slowly instead of having an infinite amount always available
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allow teammates to mount newly purchased vehicles in safe zone
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fixed oilrig crate depspawning
fixed bounds of bandit sentry being too large
fixed boat spawn on map load
skin approval + pre approval
manifest
fixed stringpool errors with underwear
updated default underwear icon
moving active belt item holsters it
increased minicopter decay time outdoors to 8 hours, inside to 36 hours
NPCAutoTurrets no longer shoot shopkeepers or conversation providers
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phrases, adjusted minicopter/transporthelicopter costs
fixed vendor NRE, fixed collision nub on helipad
vehicles are protected from damage shortly after purchase
bandit guards now used a merged wearable to help with bandit town performance, fixed bandit guards not equipping weapons
can no longer draw weapons in safe zones, players who are not hostile take no damage in safe zones (anti roof campers) sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them
added many more recyclers to compound, hostile timer is smaller when the menu is not open, fixed conversationUI blocking interactions with map/tossing items