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3,367 Commits over 3,926 Days - 0.04cph!

5 Years Ago
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5 Years Ago
advanced and pure healing teas now provide instant health wood tea buff scrap tea buff max health teas duration increased to 20mins (was 5)
5 Years Ago
NRE fix
5 Years Ago
skin approval
5 Years Ago
NPC vendors now refill their stock slowly instead of having an infinite amount always available
5 Years Ago
skin approval
5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
skin approval
5 Years Ago
allow teammates to mount newly purchased vehicles in safe zone
5 Years Ago
skin pre-approval
5 Years Ago
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5 Years Ago
fixed oilrig crate depspawning
5 Years Ago
skin approval
5 Years Ago
ch47 approach fix
5 Years Ago
fixed bounds of bandit sentry being too large
5 Years Ago
fixed boat spawn on map load
5 Years Ago
skin approval + pre approval
5 Years Ago
skin approval
5 Years Ago
ch47 departure fix
5 Years Ago
manual skin approval
5 Years Ago
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5 Years Ago
old manual skin approval
5 Years Ago
phrase fix
5 Years Ago
manual skin approval
5 Years Ago
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5 Years Ago
manual skin approval
5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
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5 Years Ago
manifest fixed stringpool errors with underwear
5 Years Ago
updated default underwear icon
5 Years Ago
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5 Years Ago
phrases
5 Years Ago
merge into main
5 Years Ago
merge into main
5 Years Ago
skin approval
5 Years Ago
moving active belt item holsters it
5 Years Ago
updated hostile icon
5 Years Ago
increased minicopter decay time outdoors to 8 hours, inside to 36 hours NPCAutoTurrets no longer shoot shopkeepers or conversation providers
5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
phrases, adjusted minicopter/transporthelicopter costs
5 Years Ago
fixed vendor NRE, fixed collision nub on helipad
5 Years Ago
vehicles are protected from damage shortly after purchase
5 Years Ago
bandit guards now used a merged wearable to help with bandit town performance, fixed bandit guards not equipping weapons
5 Years Ago
can no longer draw weapons in safe zones, players who are not hostile take no damage in safe zones (anti roof campers) sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them added many more recyclers to compound, hostile timer is smaller when the menu is not open, fixed conversationUI blocking interactions with map/tossing items
5 Years Ago
fixed item drop issue