3,310 Commits over 3,714 Days - 0.04cph!
transport heli fuel gauges fixes
transport heli uses 2x as much fuel
transport heli server gibs give much less resources and only metal frags
reduced horse health
horses are now much more responsive and frame budgeted
autoturrets are now undrainable
autoturrets now require electricity ( 10 )
auoturret has output for having a target
autoturret has output for low ammo
autoturret has output for no ammo
protocol++
HAB inflation collider is disabled when rigidbody is asleep
increased HAB nobuild zone to encompass inflated balloon
scrap heli repair now only costs metal fragments
helicopter fuel distance bugfixes
helicopter damage effects
code refactor for PlayerOpenLoot
clientIOLine now isDynamic by default
airfield monument setup
IOEntityEditor compile issues and NRE fixes
can now repair scrap transport
fixed mounting positions for pilot/copilot
copilot able to use weapons
fixed weird noclip/parenting issues
added servergibs for scrap transport
scientist parented target fix
sam site fix
launch site scene2prefab
fixed copilot able to access minicopter fuel
horses now regain stamina as well as max stamina when eating (fixes troughs requiring too much food)
fix for horses blasting through trough food forever in some situations
fixed horse alignment
troughs only deployable on terrain
added hattip gesture
troughs can be deployed on high foundations
horses can be moved closer to obstacles
horses eat from troughs and heal stamina
potential NRE on destruction fix
health reduction for hitch post
can't pick up sam sites containing ammo