3,240 Commits over 3,500 Days - 0.04cph!
ship loot crates align properly
ship cargo containers no longer cull
ship has smaller map marker, less buggy rotations
potential fix for all player types animating with a parent
another NRE fix for missing UI element
fixed invisible/unparented rhib storage on cargoship
fixed cargo ship NRE
merge into main
protocol++
nre fix
smoke effect no longer gone forever outside network range
can no longer use smoke grenades under water
can throw smoke grenades farther
smoke grenades stack to 2
pumpkins and corn and now stackable and no longer have condition
skin approval files
fixed invisible supply signal smoke
removed debug.logs
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added recycler just outside bandit town casino
!fixed disable broadcast on shopkeepers oops
fixed being able to turn recycler on/off if you are not the user
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removed GC allocs from hostileNote
removed GC allocs from LookAtPlant
eliminated GC allocs from nametags
fixed boats decaying while in use
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added signs to bandit town shops
lowered scrap payment for keycards slightly
increased cost of lr300,spas, and m92
slashed durability of keycards - half as many uses
green keycard buy price reduced to 15 scrap
merge into main
protocol++
updated bandit town vendor names
updated bandit town black market/weapon vendor
crude now buys 1 scrap for 6 instead of 10
extra pickles
modified scale of bigwheel
greatly reduced aimcone on compound bow
fixed bug with plant age disappearing
display plant yield